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Author SHA1 Message Date
e4b5f9af5e Add volume slider
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2026-04-15 21:26:41 +02:00
7edd7660a6 Fix slider postion not affecting playback 2026-04-15 20:53:15 +02:00
8762983cc7 Use old style invocation to avoid bug in older qt
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2026-04-15 20:19:25 +02:00
01b5b160ba CI: recursive submodule checkout
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2026-04-15 13:24:44 +02:00
e8fce10c0d CI: checkout first
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2026-04-15 13:22:19 +02:00
b3185e4bc5 CI: Build vulkan version
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2026-04-15 13:17:47 +02:00
35d87197dc Improve build instructions
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2026-04-15 13:08:51 +02:00
ac29d2629b Update the readme to the new reality of integrated acestep.cpp 2026-04-15 13:04:29 +02:00
c7f5c97e7b Discontinue the use of qt connect by name slots
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2026-04-15 13:00:35 +02:00
f85bbb326e Remove acestep binary path machinery 2026-04-15 12:15:07 +02:00
cc72f360b9 Improve AceStep request creation 2026-04-15 12:11:38 +02:00
e3fb4761b0 Make fattn off the default due to vulkan issues 2026-04-15 11:52:58 +02:00
55be24b36f Refactor generation pipeline to reduce code duplication 2026-04-15 11:52:38 +02:00
be21c1f2bd Dont unload models on cancle in high vram mode 2026-04-15 11:16:52 +02:00
ef17335614 Start qthread 2026-04-15 11:06:28 +02:00
39f6429199 Fix qt connection warning 2026-04-15 10:58:29 +02:00
275c1a1852 Make fattn optional 2026-04-15 13:17:08 +02:00
216e59c105 Add low vram mode (unloads models) 2026-04-15 13:01:41 +02:00
14dec9f335 Keep audio in memory 2026-04-15 12:35:44 +02:00
de7207f07e Use the acestop api directly instead of calling binaries 2026-04-15 12:24:33 +02:00
6be80f1d5c Dont allow pause while waiting for song
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2026-03-25 18:01:42 +01:00
6ef8591769 Double clicking a song ends pause 2026-03-25 17:48:21 +01:00
9e0b8b4197 Fix unitalized bpm for new songs 2026-03-25 17:47:48 +01:00
4cacaa04e4 Refactor json handling for SongItems and add new fields.
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2026-03-21 23:09:39 +01:00
64357be451 Icon: make card opaque 2026-03-21 23:09:06 +01:00
9d0dc6298c Add ability to enable and disable cot per song to ui
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2026-03-20 10:14:22 +01:00
cynodesmus
970ed46892 feat: The syntax for running models has been changed
In acestep.cpp since commit 9567a45, rename CLI flags across all binaries:
  --model -> --lm, --text-encoder -> --embedding
2026-03-19 19:06:51 +01:00
2de2d1bc6b Revise windows section in readme
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2026-03-17 19:00:22 +01:00
unknown
cb096388c8 feat: add Windows compatibility for external process execution
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This PR introduces cross-platform support for launching external binaries (`ace-lm` and `ace-synth`) on Windows systems.

**Key changes:**
* Introduced `EXE_EXT` constant in `AceStepWorker.h` using `Q_OS_WIN` macro to handle `.exe` extensions automatically.
* Updated binary path construction to ensure `QFileInfo::isExecutable()` and `QProcess` work correctly on Windows.
* The code remains fully compatible with Linux/macOS (extension remains empty).

**Why this is needed:**
On Windows, `QProcess` and `QFileInfo` require the `.exe` suffix to correctly identify and execute binary files. Without this change, the application fails to find the required tools even if they are present in the directory.
2026-03-17 18:58:34 +01:00
unknown
227ee981a3 feat: rename binaries ace-qwen3 --> ace-lm, dit-vae --> ace-synth (1e627bf+)
In acestep.cpp since commit 1e627bf, binary file names changed:
- ace-qwen3 --> ace-lm
- dit-vae --> ace-synth

! For users of previous aceradio versions:
- Delete settings for re-configuration
- Binaries rebuild with new names
2026-03-17 18:58:34 +01:00
unknown
6297477e29 feat: restore WAV as default output (aceradio compatibility)
acestep.cpp previously generated *.wav by default for maximum quality.
Later changed to mp3, but aceradio expects WAV input.

- Revert to WAV default to match aceradio workflow
- No conversion overhead or compatibility issues
- Preserves original high-quality generation logic
2026-03-17 18:58:34 +01:00
unknown
61003eb84c fix: correct typos in comments, error messages, variables
- Fixed spelling in comments throughout codebase
- Corrected error messages and user-facing strings
- Standardized variable names (cancleGenerateion --> cancelGeneration where needed)
- No functional changes, purely cosmetic fixes
2026-03-17 18:58:34 +01:00
unknown
6db87d119d feat: expand vocal language combo box (24-->50+ languages)
- Languages from the full list of "50+" have been added
- Backward compatible with original en/zh/ja
2026-03-17 18:58:34 +01:00
6f36719795 Add copywrite statements and LICENSE
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2026-03-17 18:56:56 +01:00
06d15ecfef
Revise README installation instructions
Updated README to change 'Building' section to 'Installing' and reorganized instructions.
2026-03-13 01:16:22 +01:00
2118db5fb0 CI: add linux appimage action
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2026-03-13 01:06:40 +01:00
34 changed files with 2734 additions and 724 deletions

15
.copywrite.hcl Normal file
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@ -0,0 +1,15 @@
schema_version = 1
project {
license = "GPL-3.0-or-later"
copyright_year = 2026
copyright_holder = "Carl Philipp Klemm"
# (OPTIONAL) A list of globs that should not have copyright/license headers.
# Supports doublestar glob patterns for more flexibility in defining which
# files or folders should be ignored
header_ignore = [
# "vendor/**",
# "**autogen**",
]
}

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@ -0,0 +1,20 @@
name: "Linux - Setup Vulkan SDK"
description: "Setup Vulkan SDK for Linux"
inputs:
path:
description: "Installation path"
required: true
version:
description: "Vulkan SDK version"
required: true
runs:
using: "composite"
steps:
- name: Setup Vulkan SDK
id: setup
uses: ./.github/actions/unarchive-tar
with:
url: https://sdk.lunarg.com/sdk/download/${{ inputs.version }}/linux/vulkan_sdk.tar.xz
path: ${{ inputs.path }}
strip: 1

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@ -0,0 +1,27 @@
name: "Unarchive tar"
description: "Download and unarchive tar into directory"
inputs:
url:
description: "URL of the tar archive"
required: true
path:
description: "Directory to unarchive into"
required: true
type:
description: "Compression type (tar option)"
required: false
default: "J"
strip:
description: "Strip components"
required: false
default: "0"
runs:
using: "composite"
steps:
- name: Unarchive into directory
shell: bash
run: |
mkdir -p ${{ inputs.path }}
cd ${{ inputs.path }}
curl --no-progress-meter ${{ inputs.url }} | tar -${{ inputs.type }}x --strip-components=${{ inputs.strip }}

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@ -6,17 +6,29 @@ jobs:
Build:
runs-on: ubuntu-latest
steps:
- name: Install dependancies
run: sudo apt update; sudo apt install -y libusb-1.0-0-dev cmake qt6-base-dev qt6-base-dev-tools qt6-tools-dev-tools libqt6widgets6 libqt6multimedia6 wget libglx-dev libgl1-mesa-dev qt6-qpa-plugins
- name: Check out repository code
uses: ischanx/checkout@8c80eac3058d03dc5301629e8f7d59ae255d6cc3
- name: Checkout libeismultiplexer
run: git clone http://192.168.178.27/git/Eismultiplexer/libeismultiplexer.git
uses: actions/checkout@v6
with:
submodules: recursive
- name: Install dependancies
run: |
sudo add-apt-repository -y ppa:kisak/kisak-mesa
sudo apt update
sudo apt install -y build-essential mesa-vulkan-drivers libusb-1.0-0-dev cmake qt6-base-dev qt6-base-dev-tools qt6-tools-dev-tools libqt6widgets6 libqt6multimedia6 qt6-multimedia-dev ffmpeg wget libglx-dev libgl1-mesa-dev qt6-qpa-plugins
- name: Get latest Vulkan SDK version
id: vulkan_sdk_version
run: |
echo "VULKAN_SDK_VERSION=$(curl https://vulkan.lunarg.com/sdk/latest/linux.txt)" >> "$GITHUB_ENV"
- name: Setup Vulkan SDK
uses: ./.github/actions/linux-setup-vulkan
with:
path: ./vulkan_sdk
version: ${{ env.VULKAN_SDK_VERSION }}
- name: Install Appimagetool
run: |
wget -c https://github.com/$(wget -q https://github.com/probonopd/go-appimage/releases/expanded_assets/continuous -O - | grep "appimagetool-.*-x86_64.AppImage" | head -n 1 | cut -d '"' -f 2)
chmod +x appimagetool-*-x86_64.AppImage
mv appimagetool-*-x86_64.AppImage /usr/bin/appimagetool
sudo mv appimagetool-*-x86_64.AppImage /usr/bin/appimagetool
- name: Version
id: version
run: |
@ -25,13 +37,16 @@ jobs:
echo "tag=$(git describe --tags `git rev-list --tags --max-count=1`)" >> $GITHUB_OUTPUT
- name: Build
run: |
source ./vulkan_sdk/setup-env.sh
mkdir ${{ github.workspace }}/build; cd ${{ github.workspace }}/build
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=./install/usr -DGIT_TAG=${{ steps.version.outputs.tag }} ..
cmake -DCMAKE_BUILD_TYPE=Release -DGGML_VULKAN=ON -DCMAKE_INSTALL_PREFIX=./install/usr -DGIT_TAG=${{ steps.version.outputs.tag }} ..
make -j $(nproc)
make install
- name: Create Appimage
run: |
cd ${{ github.workspace }}/build/
install -d install/usr/lib/x86_64-linux-gnu/qt6/plugins/multimedia
cp -vr /lib/x86_64-linux-gnu/qt6/plugins/multimedia/libffmpegmediaplugin.so install/usr/lib/x86_64-linux-gnu/qt6/plugins/multimedia/
appimagetool --appimage-extract-and-run -s deploy install/usr/share/applications/xyz.uvos.aceradio.desktop
appimagetool --appimage-extract-and-run -s install
- name: Upload Appimage

3
.gitmodules vendored Normal file
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@ -0,0 +1,3 @@
[submodule "third_party/acestep.cpp"]
path = third_party/acestep.cpp
url = https://github.com/ServeurpersoCom/acestep.cpp.git

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@ -1,3 +1,6 @@
# Copyright Carl Philipp Klemm 2026
# SPDX-License-Identifier: GPL-3.0-or-later
cmake_minimum_required(VERSION 3.14)
project(aceradio LANGUAGES CXX)
@ -7,7 +10,8 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Find Qt packages
find_package(Qt6 COMPONENTS Core Gui Widgets Multimedia REQUIRED)
# Note: acestep.cpp binaries and models should be provided at runtime
# Add acestep.cpp subdirectory
add_subdirectory(third_party/acestep.cpp)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
@ -37,26 +41,29 @@ add_executable(${PROJECT_NAME}
${MusicGeneratorGUI_H}
res/resources.qrc
src/elidedlabel.h src/elidedlabel.cpp
src/SongItem.cpp
)
# UI file
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
# Link libraries (only Qt libraries - acestep.cpp is external)
# Link libraries (Qt + acestep.cpp)
target_link_libraries(${PROJECT_NAME} PRIVATE
Qt6::Core
Qt6::Gui
Qt6::Widgets
Qt6::Multimedia
acestep-core
ggml
)
# Include directories (only our source directory - acestep.cpp is external)
# Include directories
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/third_party/acestep.cpp/src
)
# Note: acestep.cpp binaries (ace-qwen3, dit-vae) and models should be provided at runtime
# Install targets
install(TARGETS ${PROJECT_NAME} DESTINATION bin)
@ -66,3 +73,24 @@ install(FILES res/xyz.uvos.aceradio.desktop DESTINATION share/applications)
# Install icon files
install(FILES res/xyz.uvos.aceradio.png DESTINATION share/icons/hicolor/256x256/apps RENAME xyz.uvos.aceradio.png)
install(FILES res/xyz.uvos.aceradio.svg DESTINATION share/icons/hicolor/scalable/apps RENAME xyz.uvos.aceradio.svg)
# Test executable
add_executable(test_acestep_worker
tests/test_acestep_worker.cpp
src/AceStepWorker.cpp
src/AceStepWorker.h
src/SongItem.cpp
src/SongItem.h
)
target_link_libraries(test_acestep_worker PRIVATE
Qt6::Core
Qt6::Widgets
acestep-core
ggml
)
target_include_directories(test_acestep_worker PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/third_party/acestep.cpp/src
)

674
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@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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When we speak of free software, we are referring to freedom, not
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<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
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might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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@ -3,36 +3,65 @@
![Screenshot](res/scrot.png)
A C++ Qt graphical user interface for generating music using [acestep.cpp](https://github.com/ServeurpersoCom/acestep.cpp).
Provides endless playlist style music generation on ROCm, Vulkan or CUDA.
## Requirements
- Qt 6 Core, Gui, Widgets, and Multimedia
- CMake 3.14+
- acestep.cpp (bring your own binaries)
- ROCm, cuda or vulkan headers and shader compiler
## Installing
Grab the latest release from https://github.com/IMbackK/aceradio/releases/
## Models
grab the models from [here](https://huggingface.co/Serveurperso/ACE-Step-1.5-GGUF/tree/main)
## Building
### Build acestep.cpp first:
### Linux / macOS
```bash
git clone https://github.com/ServeurpersoCom/acestep.cpp.git
cd acestep.cpp
mkdir build && cd build
cmake .. -DGGML_VULKAN=ON # or other backend
make -j$(nproc)
./models.sh # Download models (requires ~7.7 GB free space)
```
1. clone the repo and create a build directory
* `git clone https://github.com/IMbackK/aceradio.git && cd aceradio`
2. create a build directory and enter it
* `mkdir build && cd build`
3. configure the project
* `cmake -DGGML_HIP=on ..` for ROCm support.
* `cmake -DGGML_CUDA=on ..` for CUDA support.
* `cmake -DGGML_VULKAN=on ..` for Vulkan support.
4. build the project
`make -j$(nproc)`
### Build the GUI:
### Windows (Qt6 + CMake)
```bash
To build on Windows run the following commands in *Command Prompt (cmd)* or *PowerShell*:
1. Configure and Build:
```cmd
git clone https://github.com/IMbackK/aceradio.git
cd aceradio
mkdir build && cd build
cmake ..
make -j$(nproc)
mkdir build
cmake -B build -DCMAKE_PREFIX_PATH="C:/Qt/6.x.x/msvc2019_64"
# Use --parallel to build using all CPU cores
# Or use -j N (e.g., -j 4) to limit the number of threads
cmake --build build --config Release --parallel
```
Note: Replace C:/Qt/6.x.x/msvc2019_64 with your actual Qt installation path.
2. Deploy Dependencies:
Run windeployqt to copy necessary Qt libraries to the build folder:
```cmd
"C:\Qt\6.x.x\msvc2019_64\bin\windeployqt.exe" --no-translations build\Release\aceradio.exe
```
## Setup Paths:
Go to settings->Ace Step->Model Paths and add the paths to the acestep.cpp binaries the models.
Go to settings->Ace Step->Model Paths and add the paths to the AceStep models.
## License
Aceradio and all its files, unless otherwise noted, are licensed to you under the GPL-3.0-or-later license

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@ -1,212 +1,397 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "AceStepWorker.h"
#include <QFile>
#include <QJsonDocument>
#include <QJsonObject>
#include <QProcess>
#include <QDir>
#include <QStandardPaths>
#include <QDebug>
#include <QCoreApplication>
#include <QRandomGenerator>
AceStep::AceStep(QObject* parent): QObject(parent)
// acestep.cpp headers
#include "pipeline-lm.h"
#include "request.h"
AceStepWorker::AceStepWorker(QObject* parent)
: QObject(parent)
{
connect(&qwenProcess, &QProcess::finished, this, &AceStep::qwenProcFinished);
connect(&ditVaeProcess, &QProcess::finished, this, &AceStep::ditProcFinished);
}
bool AceStep::isGenerateing(SongItem* song)
AceStepWorker::~AceStepWorker()
{
if(!busy && song)
*song = this->request.song;
return busy;
cancelGeneration();
unloadModels();
}
void AceStep::cancleGenerateion()
void AceStepWorker::setModelPaths(QString lmPath, QString textEncoderPath, QString ditPath, QString vaePath)
{
qwenProcess.blockSignals(true);
qwenProcess.terminate();
qwenProcess.waitForFinished();
qwenProcess.blockSignals(false);
ditVaeProcess.blockSignals(true);
ditVaeProcess.terminate();
ditVaeProcess.waitForFinished();
ditVaeProcess.blockSignals(false);
progressUpdate(100);
if(busy)
generationCancled(request.song);
busy = false;
// Check if paths actually changed
bool pathsChanged = (m_lmModelPath != lmPath || m_textEncoderPath != textEncoderPath ||
m_ditPath != ditPath || m_vaePath != vaePath);
m_lmModelPath = lmPath;
m_textEncoderPath = textEncoderPath;
m_ditPath = ditPath;
m_vaePath = vaePath;
// Cache as byte arrays to avoid dangling pointers
m_lmModelPathBytes = lmPath.toUtf8();
m_textEncoderPathBytes = textEncoderPath.toUtf8();
m_ditPathBytes = ditPath.toUtf8();
m_vaePathBytes = vaePath.toUtf8();
// If paths changed and models are loaded, unload them so they'll be reloaded with new paths
if (pathsChanged && m_modelsLoaded.load())
{
unloadModels();
}
}
bool AceStep::requestGeneration(SongItem song, QString requestTemplate, QString aceStepPath,
QString qwen3ModelPath, QString textEncoderModelPath, QString ditModelPath,
QString vaeModelPath)
void AceStepWorker::setLowVramMode(bool enabled)
{
if(busy)
{
qWarning()<<"Droping song:"<<song.caption;
return false;
}
busy = true;
m_lowVramMode = enabled;
}
request = {song, QRandomGenerator::global()->generate(), aceStepPath, textEncoderModelPath, ditModelPath, vaeModelPath};
void AceStepWorker::setFlashAttention(bool enabled)
{
m_flashAttention = enabled;
}
QString qwen3Binary = aceStepPath + "/ace-qwen3";
QFileInfo qwen3Info(qwen3Binary);
if (!qwen3Info.exists() || !qwen3Info.isExecutable())
bool AceStepWorker::isGenerating(SongItem* song)
{
if (!m_busy.load() && song)
*song = m_currentSong;
return m_busy.load();
}
void AceStepWorker::cancelGeneration()
{
m_cancelRequested.store(true);
}
bool AceStepWorker::requestGeneration(SongItem song, QString requestTemplate)
{
if (m_busy.load())
{
generationError("ace-qwen3 binary not found at: " + qwen3Binary);
busy = false;
return false;
}
if (!QFileInfo::exists(qwen3ModelPath))
{
generationError("Qwen3 model not found: " + qwen3ModelPath);
busy = false;
return false;
}
if (!QFileInfo::exists(textEncoderModelPath))
{
generationError("Text encoder model not found: " + textEncoderModelPath);
busy = false;
return false;
}
if (!QFileInfo::exists(ditModelPath))
{
generationError("DiT model not found: " + ditModelPath);
busy = false;
return false;
}
if (!QFileInfo::exists(vaeModelPath))
{
generationError("VAE model not found: " + vaeModelPath);
busy = false;
qWarning() << "Dropping song:" << song.caption;
return false;
}
request.requestFilePath = tempDir + "/request_" + QString::number(request.uid) + ".json";
m_busy.store(true);
m_cancelRequested.store(false);
m_currentSong = song;
m_requestTemplate = requestTemplate;
m_uid = QRandomGenerator::global()->generate();
QJsonParseError parseError;
QJsonDocument templateDoc = QJsonDocument::fromJson(requestTemplate.toUtf8(), &parseError);
if (!templateDoc.isObject())
// Validate model paths
if (m_lmModelPath.isEmpty() || m_textEncoderPath.isEmpty() ||
m_ditPath.isEmpty() || m_vaePath.isEmpty())
{
generationError("Invalid JSON template: " + QString(parseError.errorString()));
busy = false;
emit generationError("Model paths not set. Call setModelPaths() first.");
m_busy.store(false);
return false;
}
QJsonObject requestObj = templateDoc.object();
requestObj["caption"] = song.caption;
if (!song.lyrics.isEmpty())
requestObj["lyrics"] = song.lyrics;
if (!song.vocalLanguage.isEmpty())
requestObj["vocal_language"] = song.vocalLanguage;
// Write the request file
QFile requestFileHandle(request.requestFilePath);
if (!requestFileHandle.open(QIODevice::WriteOnly | QIODevice::Text))
// Validate model files exist
if (!QFileInfo::exists(m_lmModelPath))
{
emit generationError("Failed to create request file: " + requestFileHandle.errorString());
busy = false;
emit generationError("LM model not found: " + m_lmModelPath);
m_busy.store(false);
return false;
}
if (!QFileInfo::exists(m_textEncoderPath))
{
emit generationError("Text encoder model not found: " + m_textEncoderPath);
m_busy.store(false);
return false;
}
if (!QFileInfo::exists(m_ditPath))
{
emit generationError("DiT model not found: " + m_ditPath);
m_busy.store(false);
return false;
}
if (!QFileInfo::exists(m_vaePath))
{
emit generationError("VAE model not found: " + m_vaePath);
m_busy.store(false);
return false;
}
requestFileHandle.write(QJsonDocument(requestObj).toJson(QJsonDocument::Indented));
requestFileHandle.close();
QStringList qwen3Args;
qwen3Args << "--request" << request.requestFilePath;
qwen3Args << "--model" << qwen3ModelPath;
progressUpdate(30);
qwenProcess.start(qwen3Binary, qwen3Args);
// Run generation in the worker thread
QMetaObject::invokeMethod(this, "runGeneration", Qt::QueuedConnection);
return true;
}
void AceStep::qwenProcFinished(int code, QProcess::ExitStatus status)
bool AceStepWorker::checkCancel(void* data)
{
QFile::remove(request.requestFilePath);
if(code != 0)
AceStepWorker* worker = static_cast<AceStepWorker*>(data);
return worker->m_cancelRequested.load();
}
std::shared_ptr<QByteArray> AceStepWorker::convertToWav(const AceAudio& audio)
{
auto audioData = std::make_shared<QByteArray>();
// Simple WAV header + stereo float data
int numChannels = 2;
int bitsPerSample = 16;
int byteRate = audio.sample_rate * numChannels * (bitsPerSample / 8);
int blockAlign = numChannels * (bitsPerSample / 8);
int dataSize = audio.n_samples * numChannels * (bitsPerSample / 8);
// RIFF header
audioData->append("RIFF");
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&dataSize), 4));
audioData->append("WAVE");
// fmt chunk
audioData->append("fmt ");
int fmtSize = 16;
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&fmtSize), 4));
short audioFormat = 1; // PCM
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&audioFormat), 2));
short numCh = numChannels;
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&numCh), 2));
int sampleRate = audio.sample_rate;
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&sampleRate), 4));
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&byteRate), 4));
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&blockAlign), 2));
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&bitsPerSample), 2));
// data chunk
audioData->append("data");
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&dataSize), 4));
// Convert float samples to 16-bit and write
QVector<short> interleaved(audio.n_samples * numChannels);
for (int i = 0; i < audio.n_samples; i++)
{
QString errorOutput = qwenProcess.readAllStandardError();
generationError("dit-vae exited with code " + QString::number(code) + ": " + errorOutput);
busy = false;
float left = audio.samples[i];
float right = audio.samples[i + audio.n_samples];
// Clamp and convert to 16-bit
left = std::max(-1.0f, std::min(1.0f, left));
right = std::max(-1.0f, std::min(1.0f, right));
interleaved[i * 2] = static_cast<short>(left * 32767.0f);
interleaved[i * 2 + 1] = static_cast<short>(right * 32767.0f);
}
audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(interleaved.data()), dataSize));
return audioData;
}
void AceStepWorker::runGeneration()
{
// Convert SongItem to AceRequest
AceRequest req = songToRequest(m_currentSong, m_requestTemplate);
AceRequest lmOutput;
request_init(&lmOutput);
emit progressUpdate(10);
if (!loadLm())
{
m_busy.store(false);
return;
}
QString ditVaeBinary = request.aceStepPath + "/dit-vae";
QFileInfo ditVaeInfo(ditVaeBinary);
if (!ditVaeInfo.exists() || !ditVaeInfo.isExecutable())
emit progressUpdate(30);
int lmResult = ace_lm_generate(m_lmContext, &req, 1, &lmOutput,
nullptr, nullptr,
checkCancel, this,
LM_MODE_GENERATE);
if (m_cancelRequested.load())
{
generationError("dit-vae binary not found at: " + ditVaeBinary);
busy = false;
if(m_lowVramMode)
unloadModels();
emit generationCanceled(m_currentSong);
m_busy.store(false);
return;
}
request.requestLlmFilePath = tempDir + "/request_" + QString::number(request.uid) + "0.json";
if (!QFileInfo::exists(request.requestLlmFilePath))
if (lmResult != 0)
{
generationError("ace-qwen3 failed to create enhaced request file "+request.requestLlmFilePath);
busy = false;
if(m_lowVramMode)
unloadModels();
emit generationError("LM generation failed or was canceled");
m_busy.store(false);
return;
}
// Load lyrics from the enhanced request file
QFile lmOutputFile(request.requestLlmFilePath);
if (lmOutputFile.open(QIODevice::ReadOnly | QIODevice::Text))
m_currentSong.lyrics = QString::fromStdString(lmOutput.lyrics);
if(m_lowVramMode)
unloadLm();
emit progressUpdate(50);
if (!loadSynth())
{
m_busy.store(false);
return;
}
emit progressUpdate(60);
AceAudio outputAudio;
outputAudio.samples = nullptr;
outputAudio.n_samples = 0;
outputAudio.sample_rate = 48000;
int synthResult = ace_synth_generate(m_synthContext, &lmOutput,
nullptr, 0, // no source audio
nullptr, 0, // no reference audio
1, &outputAudio,
checkCancel, this);
if(m_lowVramMode)
unloadSynth();
if (m_cancelRequested.load())
{
emit generationCanceled(m_currentSong);
m_busy.store(false);
return;
}
if (synthResult != 0)
{
emit generationError("Synthesis failed or was canceled");
m_busy.store(false);
return;
}
std::shared_ptr<QByteArray> audioData = convertToWav(outputAudio);
ace_audio_free(&outputAudio);
m_currentSong.json = QString::fromStdString(request_to_json(&lmOutput, true));
m_currentSong.audioData = audioData;
if (lmOutput.bpm > 0)
m_currentSong.bpm = lmOutput.bpm;
if (!lmOutput.keyscale.empty())
m_currentSong.key = QString::fromStdString(lmOutput.keyscale);
emit progressUpdate(100);
emit songGenerated(m_currentSong);
m_busy.store(false);
}
bool AceStepWorker::loadModels()
{
bool ret = loadSynth();
if(!ret)
return false;
ret = loadLm();
if(!ret)
return false;
return true;
}
void AceStepWorker::unloadModels()
{
if (m_synthContext)
{
ace_synth_free(m_synthContext);
m_synthContext = nullptr;
}
if (m_lmContext)
{
ace_lm_free(m_lmContext);
m_lmContext = nullptr;
}
m_modelsLoaded.store(false);
}
bool AceStepWorker::loadLm()
{
if (m_lmContext)
return true;
AceLmParams lmParams;
ace_lm_default_params(&lmParams);
lmParams.model_path = m_lmModelPathBytes.constData();
lmParams.use_fsm = true;
lmParams.use_fa = m_flashAttention;
m_lmContext = ace_lm_load(&lmParams);
if (!m_lmContext)
{
emit generationError("Failed to load LM model: " + m_lmModelPath);
return false;
}
return true;
}
void AceStepWorker::unloadLm()
{
if (m_lmContext)
{
ace_lm_free(m_lmContext);
m_lmContext = nullptr;
}
}
bool AceStepWorker::loadSynth()
{
if (m_synthContext)
return true;
AceSynthParams synthParams;
ace_synth_default_params(&synthParams);
synthParams.text_encoder_path = m_textEncoderPathBytes.constData();
synthParams.dit_path = m_ditPathBytes.constData();
synthParams.vae_path = m_vaePathBytes.constData();
synthParams.use_fa = m_flashAttention;
m_synthContext = ace_synth_load(&synthParams);
if (!m_synthContext)
{
emit generationError("Failed to load synthesis models");
return false;
}
return true;
}
void AceStepWorker::unloadSynth()
{
if (m_synthContext)
{
ace_synth_free(m_synthContext);
m_synthContext = nullptr;
}
}
AceRequest AceStepWorker::songToRequest(const SongItem& song, const QString& templateJson)
{
AceRequest req;
request_init(&req);
// Parse template first to get all default values
QJsonObject requestJson;
if (!templateJson.isEmpty())
{
QJsonParseError parseError;
request.song.json = lmOutputFile.readAll();
QJsonDocument doc = QJsonDocument::fromJson(request.song.json.toUtf8(), &parseError);
lmOutputFile.close();
if (doc.isObject() && !parseError.error)
{
QJsonObject obj = doc.object();
if (obj.contains("lyrics") && obj["lyrics"].isString())
request.song.lyrics = obj["lyrics"].toString();
}
QJsonDocument templateDoc = QJsonDocument::fromJson(templateJson.toUtf8(), &parseError);
if (templateDoc.isObject())
requestJson = templateDoc.object();
else
qWarning() << "Failed to parse request template:" << parseError.errorString();
}
// Step 2: Run dit-vae to generate audio
QStringList ditVaeArgs;
ditVaeArgs << "--request"<<request.requestLlmFilePath;
ditVaeArgs << "--text-encoder"<<request.textEncoderModelPath;
ditVaeArgs << "--dit"<<request.ditModelPath;
ditVaeArgs << "--vae"<<request.vaeModelPath;
song.store(requestJson);
QJsonDocument requestJsonDoc(requestJson);
QString requestJsonString = QString::fromUtf8(requestJsonDoc.toJson(QJsonDocument::Compact));
if (!request_parse_json(&req, requestJsonString.toUtf8()))
qWarning() << "Failed to parse merged request JSON";
progressUpdate(60);
ditVaeProcess.start(ditVaeBinary, ditVaeArgs);
}
void AceStep::ditProcFinished(int code, QProcess::ExitStatus status)
{
QFile::remove(request.requestLlmFilePath);
if (code != 0)
{
QString errorOutput = ditVaeProcess.readAllStandardError();
generationError("dit-vae exited with code " + QString::number(code) + ": " + errorOutput);
busy = false;
return;
}
// Find the generated WAV file
QString wavFile = tempDir+"/request_" + QString::number(request.uid) + "00.wav";
if (!QFileInfo::exists(wavFile))
{
generationError("No WAV file generated at "+wavFile);
busy = false;
return;
}
busy = false;
progressUpdate(100);
request.song.file = wavFile;
songGenerated(request.song);
}
if (req.seed < 0)
req.seed = static_cast<int64_t>(QRandomGenerator::global()->generate());
return req;
}

View file

@ -1,56 +1,98 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef ACESTEPWORKER_H
#define ACESTEPWORKER_H
#include <QObject>
#include <QString>
#include <QProcess>
#include <QThread>
#include <QStandardPaths>
#include <atomic>
#include "SongItem.h"
#include "pipeline-synth.h"
#include "request.h"
class AceStep : public QObject
struct AceLm;
struct AceSynth;
class AceStepWorker : public QObject
{
Q_OBJECT
QProcess qwenProcess;
QProcess ditVaeProcess;
bool busy = false;
public:
explicit AceStepWorker(QObject* parent = nullptr);
~AceStepWorker();
struct Request
{
SongItem song;
uint64_t uid;
QString aceStepPath;
QString textEncoderModelPath;
QString ditModelPath;
QString vaeModelPath;
QString requestFilePath;
QString requestLlmFilePath;
};
bool isGenerating(SongItem* song = nullptr);
void cancelGeneration();
Request request;
// Model paths - set these before first generation
void setModelPaths(QString lmPath, QString textEncoderPath, QString ditPath, QString vaePath);
const QString tempDir = QStandardPaths::writableLocation(QStandardPaths::TempLocation);
// Low VRAM mode: unload models between phases to save VRAM
void setLowVramMode(bool enabled);
bool isLowVramMode() const { return m_lowVramMode; }
// Flash attention mode
void setFlashAttention(bool enabled);
bool isFlashAttention() const { return m_flashAttention; }
// Request a new song generation
bool requestGeneration(SongItem song, QString requestTemplate);
signals:
void songGenerated(SongItem song);
void generationCancled(SongItem song);
void generationCanceled(SongItem song);
void generationError(QString error);
void progressUpdate(int progress);
public slots:
bool requestGeneration(SongItem song, QString requestTemplate, QString aceStepPath,
QString qwen3ModelPath, QString textEncoderModelPath, QString ditModelPath,
QString vaeModelPath);
public:
AceStep(QObject* parent = nullptr);
bool isGenerateing(SongItem* song = nullptr);
void cancleGenerateion();
private slots:
void qwenProcFinished(int code, QProcess::ExitStatus status);
void ditProcFinished(int code, QProcess::ExitStatus status);
void runGeneration();
private:
static bool checkCancel(void* data);
bool loadModels();
void unloadModels();
bool loadLm();
void unloadLm();
bool loadSynth();
void unloadSynth();
AceRequest songToRequest(const SongItem& song, const QString& templateJson);
static std::shared_ptr<QByteArray> convertToWav(const AceAudio& audio);
// Generation state
std::atomic<bool> m_busy{false};
std::atomic<bool> m_cancelRequested{false};
std::atomic<bool> m_modelsLoaded{false};
bool m_lowVramMode = false;
bool m_flashAttention = true;
// Current request data
SongItem m_currentSong;
QString m_requestTemplate;
uint64_t m_uid;
// Model paths
QString m_lmModelPath;
QString m_textEncoderPath;
QString m_ditPath;
QString m_vaePath;
// Loaded models (accessed from worker thread only)
AceLm* m_lmContext = nullptr;
AceSynth* m_synthContext = nullptr;
QByteArray m_lmModelPathBytes;
QByteArray m_textEncoderPathBytes;
QByteArray m_ditPathBytes;
QByteArray m_vaePathBytes;
};
#endif // ACESTEPWORKER_H
#endif // ACESTEPWORKER_H

View file

@ -1,3 +1,6 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "AdvancedSettingsDialog.h"
#include "ui_AdvancedSettingsDialog.h"
#include <QFileDialog>
@ -10,6 +13,12 @@ AdvancedSettingsDialog::AdvancedSettingsDialog(QWidget *parent)
ui(new Ui::AdvancedSettingsDialog)
{
ui->setupUi(this);
// Connect signals and slots explicitly
connect(ui->qwen3BrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onQwen3BrowseButtonClicked);
connect(ui->textEncoderBrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onTextEncoderBrowseButtonClicked);
connect(ui->ditBrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onDiTBrowseButtonClicked);
connect(ui->vaeBrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onVAEBrowseButtonClicked);
}
AdvancedSettingsDialog::~AdvancedSettingsDialog()
@ -22,11 +31,6 @@ QString AdvancedSettingsDialog::getJsonTemplate() const
return ui->jsonTemplateEdit->toPlainText();
}
QString AdvancedSettingsDialog::getAceStepPath() const
{
return ui->aceStepPathEdit->text();
}
QString AdvancedSettingsDialog::getQwen3ModelPath() const
{
return ui->qwen3ModelEdit->text();
@ -47,16 +51,21 @@ QString AdvancedSettingsDialog::getVAEModelPath() const
return ui->vaeModelEdit->text();
}
bool AdvancedSettingsDialog::getLowVramMode() const
{
return ui->lowVramCheckBox->isChecked();
}
bool AdvancedSettingsDialog::getFlashAttention() const
{
return ui->flashAttentionCheckBox->isChecked();
}
void AdvancedSettingsDialog::setJsonTemplate(const QString &templateStr)
{
ui->jsonTemplateEdit->setPlainText(templateStr);
}
void AdvancedSettingsDialog::setAceStepPath(const QString &path)
{
ui->aceStepPathEdit->setText(path);
}
void AdvancedSettingsDialog::setQwen3ModelPath(const QString &path)
{
ui->qwen3ModelEdit->setText(path);
@ -77,16 +86,17 @@ void AdvancedSettingsDialog::setVAEModelPath(const QString &path)
ui->vaeModelEdit->setText(path);
}
void AdvancedSettingsDialog::on_aceStepBrowseButton_clicked()
void AdvancedSettingsDialog::setLowVramMode(bool enabled)
{
QString dir = QFileDialog::getExistingDirectory(this, "Select AceStep Build Directory", ui->aceStepPathEdit->text());
if (!dir.isEmpty())
{
ui->aceStepPathEdit->setText(dir);
}
ui->lowVramCheckBox->setChecked(enabled);
}
void AdvancedSettingsDialog::on_qwen3BrowseButton_clicked()
void AdvancedSettingsDialog::setFlashAttention(bool enabled)
{
ui->flashAttentionCheckBox->setChecked(enabled);
}
void AdvancedSettingsDialog::onQwen3BrowseButtonClicked()
{
QString file = QFileDialog::getOpenFileName(this, "Select Qwen3 Model", ui->qwen3ModelEdit->text(),
"GGUF Files (*.gguf)");
@ -96,7 +106,7 @@ void AdvancedSettingsDialog::on_qwen3BrowseButton_clicked()
}
}
void AdvancedSettingsDialog::on_textEncoderBrowseButton_clicked()
void AdvancedSettingsDialog::onTextEncoderBrowseButtonClicked()
{
QString file = QFileDialog::getOpenFileName(this, "Select Text Encoder Model", ui->textEncoderEdit->text(),
"GGUF Files (*.gguf)");
@ -106,7 +116,7 @@ void AdvancedSettingsDialog::on_textEncoderBrowseButton_clicked()
}
}
void AdvancedSettingsDialog::on_ditBrowseButton_clicked()
void AdvancedSettingsDialog::onDiTBrowseButtonClicked()
{
QString file = QFileDialog::getOpenFileName(this, "Select DiT Model", ui->ditModelEdit->text(), "GGUF Files (*.gguf)");
if (!file.isEmpty())
@ -115,7 +125,7 @@ void AdvancedSettingsDialog::on_ditBrowseButton_clicked()
}
}
void AdvancedSettingsDialog::on_vaeBrowseButton_clicked()
void AdvancedSettingsDialog::onVAEBrowseButtonClicked()
{
QString file = QFileDialog::getOpenFileName(this, "Select VAE Model", ui->vaeModelEdit->text(), "GGUF Files (*.gguf)");
if (!file.isEmpty())

View file

@ -1,3 +1,8 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef ADVANCEDSETTINGSDIALOG_H
#define ADVANCEDSETTINGSDIALOG_H
@ -19,26 +24,27 @@ public:
// Getters for settings
QString getJsonTemplate() const;
QString getAceStepPath() const;
QString getQwen3ModelPath() const;
QString getTextEncoderModelPath() const;
QString getDiTModelPath() const;
QString getVAEModelPath() const;
bool getLowVramMode() const;
bool getFlashAttention() const;
// Setters for settings
void setJsonTemplate(const QString &templateStr);
void setAceStepPath(const QString &path);
void setQwen3ModelPath(const QString &path);
void setTextEncoderModelPath(const QString &path);
void setDiTModelPath(const QString &path);
void setVAEModelPath(const QString &path);
void setLowVramMode(bool enabled);
void setFlashAttention(bool enabled);
private slots:
void on_aceStepBrowseButton_clicked();
void on_qwen3BrowseButton_clicked();
void on_textEncoderBrowseButton_clicked();
void on_ditBrowseButton_clicked();
void on_vaeBrowseButton_clicked();
void onQwen3BrowseButtonClicked();
void onTextEncoderBrowseButtonClicked();
void onDiTBrowseButtonClicked();
void onVAEBrowseButtonClicked();
private:
Ui::AdvancedSettingsDialog *ui;

View file

@ -1,203 +1,239 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AdvancedSettingsDialog</class>
<widget class="QDialog" name="AdvancedSettingsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>450</height>
</rect>
</property>
<property name="windowTitle">
<string>Advanced Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="jsonTab">
<attribute name="title">
<string>JSON Template</string>
</attribute>
<layout class="QVBoxLayout" name="jsonLayout">
<item>
<widget class="QLabel" name="jsonLabel">
<property name="text">
<string>JSON Template for AceStep generation:</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QTextEdit" name="jsonTemplateEdit"/>
</item>
</layout>
</widget>
<widget class="QWidget" name="pathsTab">
<attribute name="title">
<string>Model Paths</string>
</attribute>
<layout class="QFormLayout" name="pathsLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::FieldGrowthPolicy::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="aceStepLabel">
<property name="text">
<string>AceStep Path:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="aceStepLayout">
<item>
<widget class="QLineEdit" name="aceStepPathEdit"/>
</item>
<item>
<widget class="QPushButton" name="aceStepBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="qwen3Label">
<property name="text">
<string>Qwen3 Model:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<layout class="QHBoxLayout" name="qwen3Layout">
<item>
<widget class="QLineEdit" name="qwen3ModelEdit"/>
</item>
<item>
<widget class="QPushButton" name="qwen3BrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QLabel" name="textEncoderLabel">
<property name="text">
<string>Text Encoder Model:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<layout class="QHBoxLayout" name="textEncoderLayout">
<item>
<widget class="QLineEdit" name="textEncoderEdit"/>
</item>
<item>
<widget class="QPushButton" name="textEncoderBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="0">
<widget class="QLabel" name="ditLabel">
<property name="text">
<string>DiT Model:</string>
</property>
</widget>
</item>
<item row="3" column="1">
<layout class="QHBoxLayout" name="ditLayout">
<item>
<widget class="QLineEdit" name="ditModelEdit"/>
</item>
<item>
<widget class="QPushButton" name="ditBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="4" column="0">
<widget class="QLabel" name="vaeLabel">
<property name="text">
<string>VAE Model:</string>
</property>
</widget>
</item>
<item row="4" column="1">
<layout class="QHBoxLayout" name="vaeLayout">
<item>
<widget class="QLineEdit" name="vaeModelEdit"/>
</item>
<item>
<widget class="QPushButton" name="vaeBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Save</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>AdvancedSettingsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>254</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>AdvancedSettingsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>260</y>
</hint>
</hints>
</connection>
</connections>
</ui>
<ui version="4.0">
<class>AdvancedSettingsDialog</class>
<widget class="QDialog" name="AdvancedSettingsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>450</height>
</rect>
</property>
<property name="windowTitle">
<string>Advanced Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="performanceTab">
<attribute name="title">
<string>Performance</string>
</attribute>
<layout class="QVBoxLayout" name="performanceLayout">
<item>
<widget class="QCheckBox" name="lowVramCheckBox">
<property name="text">
<string>Low VRAM Mode</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="lowVramLabel">
<property name="text">
<string>Unload models between generation phases to save VRAM. Slower but uses less memory.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="flashAttentionCheckBox">
<property name="text">
<string>Flash Attention</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="flashAttentionLabel">
<property name="text">
<string>Use flash attention for faster generation. Disable if experiencing poor output quality on vulkan.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="jsonTab">
<attribute name="title">
<string>JSON Template</string>
</attribute>
<layout class="QVBoxLayout" name="jsonLayout">
<item>
<widget class="QLabel" name="jsonLabel">
<property name="text">
<string>JSON Template for AceStep generation:</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QTextEdit" name="jsonTemplateEdit"/>
</item>
</layout>
</widget>
<widget class="QWidget" name="pathsTab">
<attribute name="title">
<string>Model Paths</string>
</attribute>
<layout class="QFormLayout" name="pathsLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::FieldGrowthPolicy::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="qwen3Label">
<property name="text">
<string>Qwen3 Model:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="qwen3Layout">
<item>
<widget class="QLineEdit" name="qwen3ModelEdit"/>
</item>
<item>
<widget class="QPushButton" name="qwen3BrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="textEncoderLabel">
<property name="text">
<string>Text Encoder Model:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<layout class="QHBoxLayout" name="textEncoderLayout">
<item>
<widget class="QLineEdit" name="textEncoderEdit"/>
</item>
<item>
<widget class="QPushButton" name="textEncoderBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QLabel" name="ditLabel">
<property name="text">
<string>DiT Model:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<layout class="QHBoxLayout" name="ditLayout">
<item>
<widget class="QLineEdit" name="ditModelEdit"/>
</item>
<item>
<widget class="QPushButton" name="ditBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="0">
<widget class="QLabel" name="vaeLabel">
<property name="text">
<string>VAE Model:</string>
</property>
</widget>
</item>
<item row="3" column="1">
<layout class="QHBoxLayout" name="vaeLayout">
<item>
<widget class="QLineEdit" name="vaeModelEdit"/>
</item>
<item>
<widget class="QPushButton" name="vaeBrowseButton">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Save</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>AdvancedSettingsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>254</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>AdvancedSettingsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>260</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View file

@ -1,4 +1,8 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "AudioPlayer.h"
#include <QBuffer>
#include <QDebug>
AudioPlayer::AudioPlayer(QObject *parent)
@ -45,6 +49,33 @@ void AudioPlayer::play(const QString &filePath)
positionTimer->start();
}
void AudioPlayer::play(std::shared_ptr<QByteArray> audioData)
{
if (isPlaying())
{
stop();
}
if (!audioData || audioData->isEmpty())
{
emit playbackError("No audio data available");
return;
}
// Create a buffer with the audio data
QBuffer *buffer = new QBuffer();
buffer->setData(*audioData);
buffer->open(QIODevice::ReadOnly);
buffer->setParent(this);
// Use QMediaPlayer::setSourceDevice for in-memory playback
mediaPlayer->setSourceDevice(buffer);
mediaPlayer->play();
// Start position timer
positionTimer->start();
}
void AudioPlayer::play()
{
if (!isPlaying())
@ -89,6 +120,19 @@ int AudioPlayer::position() const
return mediaPlayer->position();
}
void AudioPlayer::setVolume(int volume)
{
// Convert from 0-100 range to 0.0-1.0 range
qreal volumeLevel = static_cast<qreal>(volume) / 100.0;
audioOutput->setVolume(volumeLevel);
}
int AudioPlayer::getVolume() const
{
// Convert from 0.0-1.0 range to 0-100 range
return static_cast<int>(audioOutput->volume() * 100);
}
void AudioPlayer::handlePlaybackStateChanged(QMediaPlayer::PlaybackState state)
{
if (state == QMediaPlayer::PlayingState)

View file

@ -1,3 +1,8 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef AUDIOPLAYER_H
#define AUDIOPLAYER_H
@ -9,6 +14,7 @@
#include <QMediaDevices>
#include <QAudioDevice>
#include <QTimer>
#include <memory>
class AudioPlayer : public QObject
{
@ -18,6 +24,7 @@ public:
~AudioPlayer();
void play(const QString &filePath);
void play(std::shared_ptr<QByteArray> audioData);
void play();
void stop();
void pause();
@ -25,6 +32,8 @@ public:
bool isPlaying() const;
int duration() const;
int position() const;
void setVolume(int volume);
int getVolume() const;
signals:
void playbackStarted();

View file

@ -1,3 +1,6 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "MainWindow.h"
#include "ui_MainWindow.h"
#include "SongDialog.h"
@ -18,7 +21,7 @@ MainWindow::MainWindow(QWidget *parent)
ui(new Ui::MainWindow),
songModel(new SongListModel(this)),
audioPlayer(new AudioPlayer(this)),
aceStep(new AceStep(this)),
aceStep(new AceStepWorker),
playbackTimer(new QTimer(this)),
isPlaying(false),
isPaused(false),
@ -26,6 +29,7 @@ MainWindow::MainWindow(QWidget *parent)
isGeneratingNext(false)
{
aceStep->moveToThread(&aceThread);
aceThread.setObjectName("AceStep Woker Thread");
ui->setupUi(this);
@ -38,15 +42,27 @@ MainWindow::MainWindow(QWidget *parent)
// Load settings
loadSettings();
// Set model paths for acestep.cpp
aceStep->setModelPaths(qwen3ModelPath, textEncoderModelPath, ditModelPath, vaeModelPath);
// Auto-load playlist from config location on startup
autoLoadPlaylist();
// Connect signals and slots
connect(ui->actionAdvancedSettings, &QAction::triggered, this, &MainWindow::on_advancedSettingsButton_clicked);
connect(ui->actionSavePlaylist, &QAction::triggered, this, &MainWindow::on_actionSavePlaylist);
connect(ui->actionLoadPlaylist, &QAction::triggered, this, &MainWindow::on_actionLoadPlaylist);
connect(ui->actionAppendPlaylist, &QAction::triggered, this, &MainWindow::on_actionAppendPlaylist);
connect(ui->actionSaveSong, &QAction::triggered, this, &MainWindow::on_actionSaveSong);
connect(ui->playButton, &QPushButton::clicked, this, &MainWindow::onPlayButtonClicked);
connect(ui->pauseButton, &QPushButton::clicked, this, &MainWindow::onPauseButtonClicked);
connect(ui->skipButton, &QPushButton::clicked, this, &MainWindow::onSkipButtonClicked);
connect(ui->stopButton, &QPushButton::clicked, this, &MainWindow::onStopButtonClicked);
connect(ui->shuffleButton, &QPushButton::clicked, this, &MainWindow::onShuffleButtonClicked);
connect(ui->volumeSlider, &QSlider::valueChanged, this, &MainWindow::onVolumeSliderValueChanged);
connect(ui->addSongButton, &QPushButton::clicked, this, &MainWindow::onAddSongButtonClicked);
connect(ui->removeSongButton, &QPushButton::clicked, this, &MainWindow::onRemoveSongButtonClicked);
connect(ui->actionAdvancedSettings, &QAction::triggered, this, &MainWindow::onAdvancedSettingsButtonClicked);
connect(ui->actionSavePlaylist, &QAction::triggered, this, &MainWindow::onActionSavePlaylist);
connect(ui->actionLoadPlaylist, &QAction::triggered, this, &MainWindow::onActionLoadPlaylist);
connect(ui->actionAppendPlaylist, &QAction::triggered, this, &MainWindow::onActionAppendPlaylist);
connect(ui->actionSaveSong, &QAction::triggered, this, &MainWindow::onActionSaveSong);
connect(ui->positionSlider, &QSlider::sliderMoved, this, &MainWindow::onPositionSliderSliderMoved);
connect(ui->actionQuit, &QAction::triggered, this, [this]()
{
close();
@ -59,16 +75,16 @@ MainWindow::MainWindow(QWidget *parent)
connect(audioPlayer, &AudioPlayer::playbackStarted, this, &MainWindow::playbackStarted);
connect(audioPlayer, &AudioPlayer::positionChanged, this, &MainWindow::updatePosition);
connect(audioPlayer, &AudioPlayer::durationChanged, this, &MainWindow::updateDuration);
connect(aceStep, &AceStep::songGenerated, this, &MainWindow::songGenerated);
connect(aceStep, &AceStep::generationCancled, this, &MainWindow::generationCanceld);
connect(aceStep, &AceStep::generationError, this, &MainWindow::generationError);
connect(aceStep, &AceStep::progressUpdate, ui->progressBar, &QProgressBar::setValue);
connect(aceStep, &AceStepWorker::songGenerated, this, &MainWindow::songGenerated);
connect(aceStep, &AceStepWorker::generationCanceled, this, &MainWindow::generationCanceld);
connect(aceStep, &AceStepWorker::generationError, this, &MainWindow::generationError);
connect(aceStep, &AceStepWorker::progressUpdate, ui->progressBar, &QProgressBar::setValue);
// Connect double-click on song list for editing (works with QTableView too)
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::on_songListView_doubleClicked);
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::onSongListViewDoubleClicked);
// Connect audio player error signal
connect(audioPlayer, &AudioPlayer::playbackError, [this](const QString &error)
connect(audioPlayer, &AudioPlayer::playbackError, this, [this](const QString &error)
{
QMessageBox::warning(this, "Playback Error", "Failed to play audio: " + error);
});
@ -95,11 +111,20 @@ MainWindow::MainWindow(QWidget *parent)
ui->nowPlayingLabel->setText("Now Playing:");
currentSong = songModel->getSong(0);
// Set default volume (50% from UI)
audioPlayer->setVolume(ui->volumeSlider->value());
// Start the worker thread and enter its event loop
QObject::connect(&aceThread, &QThread::started, [this]() {qDebug() << "Worker thread started";});
aceThread.start();
}
MainWindow::~MainWindow()
{
aceStep->cancleGenerateion();
aceStep->cancelGeneration();
aceThread.quit();
aceThread.wait();
autoSavePlaylist();
saveSettings();
@ -140,15 +165,26 @@ void MainWindow::loadSettings()
shuffleMode = settings.value("shuffleMode", false).toBool();
ui->shuffleButton->setChecked(shuffleMode);
// Load volume setting
int savedVolume = settings.value("volume", 50).toInt();
ui->volumeSlider->setValue(savedVolume);
// Load path settings with defaults based on application directory
QString appDir = QCoreApplication::applicationDirPath();
aceStepPath = settings.value("aceStepPath", appDir + "/acestep.cpp").toString();
qwen3ModelPath = settings.value("qwen3ModelPath",
appDir + "/acestep.cpp/models/acestep-5Hz-lm-4B-Q8_0.gguf").toString();
textEncoderModelPath = settings.value("textEncoderModelPath",
appDir + "/acestep.cpp/models/Qwen3-Embedding-0.6B-BF16.gguf").toString();
ditModelPath = settings.value("ditModelPath", appDir + "/acestep.cpp/models/acestep-v15-turbo-Q8_0.gguf").toString();
vaeModelPath = settings.value("vaeModelPath", appDir + "/acestep.cpp/models/vae-BF16.gguf").toString();
// Load low VRAM mode
bool lowVram = settings.value("lowVramMode", false).toBool();
aceStep->setLowVramMode(lowVram);
// Load flash attention setting
bool flashAttention = settings.value("flashAttention", false).toBool();
aceStep->setFlashAttention(flashAttention);
}
void MainWindow::saveSettings()
@ -161,13 +197,21 @@ void MainWindow::saveSettings()
// Save shuffle mode
settings.setValue("shuffleMode", shuffleMode);
// Save volume setting
settings.setValue("volume", ui->volumeSlider->value());
// Save path settings
settings.setValue("aceStepPath", aceStepPath);
settings.setValue("qwen3ModelPath", qwen3ModelPath);
settings.setValue("textEncoderModelPath", textEncoderModelPath);
settings.setValue("ditModelPath", ditModelPath);
settings.setValue("vaeModelPath", vaeModelPath);
// Save low VRAM mode
settings.setValue("lowVramMode", aceStep->isLowVramMode());
// Save flash attention setting
settings.setValue("flashAttention", aceStep->isFlashAttention());
settings.setValue("firstRun", false);
}
@ -216,7 +260,7 @@ void MainWindow::updateControls()
ui->removeSongButton->setEnabled(hasSongs && ui->songListView->currentIndex().isValid());
}
void MainWindow::on_playButton_clicked()
void MainWindow::onPlayButtonClicked()
{
if (isPaused)
{
@ -237,9 +281,9 @@ void MainWindow::on_playButton_clicked()
updateControls();
}
void MainWindow::on_pauseButton_clicked()
void MainWindow::onPauseButtonClicked()
{
if (isPlaying && !isPaused)
if (isPlaying && !isPaused && audioPlayer->isPlaying())
{
// Pause playback
audioPlayer->pause();
@ -248,7 +292,7 @@ void MainWindow::on_pauseButton_clicked()
}
}
void MainWindow::on_skipButton_clicked()
void MainWindow::onSkipButtonClicked()
{
if (isPlaying)
{
@ -258,7 +302,7 @@ void MainWindow::on_skipButton_clicked()
}
}
void MainWindow::on_stopButton_clicked()
void MainWindow::onStopButtonClicked()
{
if (isPlaying)
{
@ -272,7 +316,7 @@ void MainWindow::on_stopButton_clicked()
}
}
void MainWindow::on_shuffleButton_clicked()
void MainWindow::onShuffleButtonClicked()
{
shuffleMode = ui->shuffleButton->isChecked();
updateControls();
@ -282,18 +326,13 @@ void MainWindow::on_shuffleButton_clicked()
ensureSongsInQueue();
}
void MainWindow::on_addSongButton_clicked()
void MainWindow::onAddSongButtonClicked()
{
SongDialog dialog(this);
if (dialog.exec() == QDialog::Accepted)
{
QString caption = dialog.getCaption();
QString lyrics = dialog.getLyrics();
QString vocalLanguage = dialog.getVocalLanguage();
SongItem newSong(caption, lyrics);
newSong.vocalLanguage = vocalLanguage;
SongItem newSong = dialog.getSong();
songModel->addSong(newSong);
// Select the new item
@ -302,17 +341,18 @@ void MainWindow::on_addSongButton_clicked()
}
}
void MainWindow::on_songListView_doubleClicked(const QModelIndex &index)
void MainWindow::onSongListViewDoubleClicked(const QModelIndex &index)
{
if (!index.isValid())
return;
disconnect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::on_songListView_doubleClicked);
disconnect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::onSongListViewDoubleClicked);
int row = index.row();
if (index.column() == 0)
{
isPaused = false;
if (isPlaying)
{
audioPlayer->stop();
@ -320,8 +360,8 @@ void MainWindow::on_songListView_doubleClicked(const QModelIndex &index)
else
{
isPlaying = true;
updateControls();
}
updateControls();
flushGenerationQueue();
ui->nowPlayingLabel->setText("Now Playing: Waiting for generation...");
@ -332,24 +372,16 @@ void MainWindow::on_songListView_doubleClicked(const QModelIndex &index)
{
SongItem song = songModel->getSong(row);
SongDialog dialog(this, song.caption, song.lyrics, song.vocalLanguage);
SongDialog dialog(this, song);
if (dialog.exec() == QDialog::Accepted)
{
QString caption = dialog.getCaption();
QString lyrics = dialog.getLyrics();
QString vocalLanguage = dialog.getVocalLanguage();
songModel->setData(songModel->index(row, 1), caption, SongListModel::CaptionRole);
songModel->setData(songModel->index(row, 1), lyrics, SongListModel::LyricsRole);
songModel->setData(songModel->index(row, 1), vocalLanguage, SongListModel::VocalLanguageRole);
}
songModel->updateSong(songModel->index(row, 1), dialog.getSong());
}
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::on_songListView_doubleClicked);
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::onSongListViewDoubleClicked);
}
void MainWindow::on_removeSongButton_clicked()
void MainWindow::onRemoveSongButtonClicked()
{
QModelIndex currentIndex = ui->songListView->currentIndex();
if (!currentIndex.isValid())
@ -369,17 +401,18 @@ void MainWindow::on_removeSongButton_clicked()
}
}
void MainWindow::on_advancedSettingsButton_clicked()
void MainWindow::onAdvancedSettingsButtonClicked()
{
AdvancedSettingsDialog dialog(this);
// Set current values
dialog.setJsonTemplate(jsonTemplate);
dialog.setAceStepPath(aceStepPath);
dialog.setQwen3ModelPath(qwen3ModelPath);
dialog.setTextEncoderModelPath(textEncoderModelPath);
dialog.setDiTModelPath(ditModelPath);
dialog.setVAEModelPath(vaeModelPath);
dialog.setLowVramMode(aceStep->isLowVramMode());
dialog.setFlashAttention(aceStep->isFlashAttention());
if (dialog.exec() == QDialog::Accepted)
{
@ -394,12 +427,20 @@ void MainWindow::on_advancedSettingsButton_clicked()
// Update settings
jsonTemplate = dialog.getJsonTemplate();
aceStepPath = dialog.getAceStepPath();
qwen3ModelPath = dialog.getQwen3ModelPath();
textEncoderModelPath = dialog.getTextEncoderModelPath();
ditModelPath = dialog.getDiTModelPath();
vaeModelPath = dialog.getVAEModelPath();
// Update model paths for acestep.cpp
aceStep->setModelPaths(qwen3ModelPath, textEncoderModelPath, ditModelPath, vaeModelPath);
// Update low VRAM mode
aceStep->setLowVramMode(dialog.getLowVramMode());
// Update flash attention setting
aceStep->setFlashAttention(dialog.getFlashAttention());
saveSettings();
}
}
@ -412,11 +453,19 @@ void MainWindow::playbackStarted()
void MainWindow::playSong(const SongItem& song)
{
currentSong = song;
audioPlayer->play(song.file);
if (song.audioData)
{
audioPlayer->play(song.audioData);
}
else if (!song.file.isEmpty())
{
audioPlayer->play(song.file);
}
songModel->setPlayingIndex(songModel->findSongIndexById(song.uniqueId));
ui->nowPlayingLabel->setText("Now Playing: " + song.caption);
ui->lyricsTextEdit->setPlainText(song.lyrics);
ui->jsonTextEdit->setPlainText(song.json);
updateControls();
}
void MainWindow::songGenerated(const SongItem& song)
@ -502,7 +551,7 @@ void MainWindow::updatePlaybackStatus(bool playing)
updateControls();
}
void MainWindow::on_positionSlider_sliderMoved(int position)
void MainWindow::onPositionSliderSliderMoved(int position)
{
if (isPlaying && audioPlayer->isPlaying())
{
@ -510,6 +559,11 @@ void MainWindow::on_positionSlider_sliderMoved(int position)
}
}
void MainWindow::onVolumeSliderValueChanged(int value)
{
audioPlayer->setVolume(value);
}
void MainWindow::ensureSongsInQueue(bool enqeueCurrent)
{
// Only generate more songs if we're playing and not already at capacity
@ -520,7 +574,7 @@ void MainWindow::ensureSongsInQueue(bool enqeueCurrent)
SongItem lastSong;
SongItem workerSong;
if(aceStep->isGenerateing(&workerSong))
if(aceStep->isGenerating(&workerSong))
lastSong = workerSong;
else if(!generatedSongQueue.empty())
lastSong = generatedSongQueue.last();
@ -541,21 +595,18 @@ void MainWindow::ensureSongsInQueue(bool enqeueCurrent)
isGeneratingNext = true;
ui->statusbar->showMessage("Generateing: "+nextSong.caption);
aceStep->requestGeneration(nextSong, jsonTemplate,
aceStepPath, qwen3ModelPath,
textEncoderModelPath, ditModelPath,
vaeModelPath);
aceStep->requestGeneration(nextSong, jsonTemplate);
}
void MainWindow::flushGenerationQueue()
{
generatedSongQueue.clear();
aceStep->cancleGenerateion();
aceStep->cancelGeneration();
isGeneratingNext = false;
}
// Playlist save/load methods
void MainWindow::on_actionSavePlaylist()
void MainWindow::onActionSavePlaylist()
{
QString filePath = QFileDialog::getSaveFileName(this, "Save Playlist",
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation) + "/playlist.json",
@ -567,7 +618,7 @@ void MainWindow::on_actionSavePlaylist()
}
}
void MainWindow::on_actionLoadPlaylist()
void MainWindow::onActionLoadPlaylist()
{
QString filePath = QFileDialog::getOpenFileName(this, "Load Playlist",
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation),
@ -580,7 +631,7 @@ void MainWindow::on_actionLoadPlaylist()
}
}
void MainWindow::on_actionAppendPlaylist()
void MainWindow::onActionAppendPlaylist()
{
QString filePath = QFileDialog::getOpenFileName(this, "Load Playlist",
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation),
@ -591,7 +642,7 @@ void MainWindow::on_actionAppendPlaylist()
}
}
void MainWindow::on_actionSaveSong()
void MainWindow::onActionSaveSong()
{
QString filePath = QFileDialog::getSaveFileName(this, "Save Playlist",
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation) + "/song.json",
@ -615,7 +666,22 @@ void MainWindow::on_actionSaveSong()
QFile file(filePath);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QFile::copy(currentSong.file, filePath + ".wav");
// Save audio from memory if available, otherwise fall back to file
if (currentSong.audioData)
{
QFile wavFile(filePath + ".wav");
if (wavFile.open(QIODevice::WriteOnly))
{
wavFile.write(*currentSong.audioData);
wavFile.close();
}
}
else if (!currentSong.file.isEmpty())
{
QFile::copy(currentSong.file, filePath + ".wav");
}
file.write(jsonData);
file.close();
}
@ -692,16 +758,13 @@ bool MainWindow::savePlaylistToJson(const QString &filePath, const QList<SongIte
for (const SongItem &song : songs)
{
QJsonObject songObj;
songObj["caption"] = song.caption;
songObj["lyrics"] = song.lyrics;
songObj["vocalLanguage"] = song.vocalLanguage;
songObj["uniqueId"] = static_cast<qint64>(song.uniqueId); // Store as qint64 for JSON compatibility
song.store(songObj);
songsArray.append(songObj);
}
QJsonObject rootObj;
rootObj["songs"] = songsArray;
rootObj["version"] = "1.0";
rootObj["version"] = "1.1";
QJsonDocument doc(rootObj);
QByteArray jsonData = doc.toJson();
@ -750,8 +813,7 @@ bool MainWindow::loadPlaylistFromJson(const QString &filePath, QList<SongItem> &
QJsonObject rootObj = doc.object();
// Check for version compatibility
if (rootObj.contains("version") && rootObj["version"].toString() != "1.0")
if (rootObj.contains("version") && rootObj["version"].toString() != "1.0" && rootObj["version"].toString() != "1.1")
{
qWarning() << "Unsupported playlist version:" << rootObj["version"].toString();
return false;
@ -773,35 +835,7 @@ bool MainWindow::loadPlaylistFromJson(const QString &filePath, QList<SongItem> &
continue;
QJsonObject songObj = value.toObject();
SongItem song;
if (songObj.contains("caption"))
{
song.caption = songObj["caption"].toString();
}
if (songObj.contains("lyrics"))
{
song.lyrics = songObj["lyrics"].toString();
}
// Load vocalLanguage if present
if (songObj.contains("vocalLanguage"))
{
song.vocalLanguage = songObj["vocalLanguage"].toString();
}
// Load uniqueId if present (for backward compatibility)
if (songObj.contains("uniqueId"))
{
song.uniqueId = static_cast<uint64_t>(songObj["uniqueId"].toInteger());
}
else
{
// Generate new ID for old playlists without uniqueId
song.uniqueId = QRandomGenerator::global()->generate64();
}
SongItem song(songObj);
songs.append(song);
}

View file

@ -1,3 +1,8 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@ -31,7 +36,7 @@ class MainWindow : public QMainWindow
SongListModel *songModel;
AudioPlayer *audioPlayer;
QThread aceThread;
AceStep *aceStep;
AceStepWorker *aceStep;
QTimer *playbackTimer;
QString formatTime(int milliseconds);
@ -45,7 +50,6 @@ class MainWindow : public QMainWindow
QString jsonTemplate;
// Path settings
QString aceStepPath;
QString qwen3ModelPath;
QString textEncoderModelPath;
QString ditModelPath;
@ -63,19 +67,20 @@ public slots:
void show();
private slots:
void on_playButton_clicked();
void on_pauseButton_clicked();
void on_skipButton_clicked();
void on_stopButton_clicked();
void on_shuffleButton_clicked();
void on_positionSlider_sliderMoved(int position);
void onPlayButtonClicked();
void onPauseButtonClicked();
void onSkipButtonClicked();
void onStopButtonClicked();
void onShuffleButtonClicked();
void onPositionSliderSliderMoved(int position);
void onVolumeSliderValueChanged(int value);
void updatePosition(int position);
void updateDuration(int duration);
void on_addSongButton_clicked();
void on_removeSongButton_clicked();
void on_advancedSettingsButton_clicked();
void onAddSongButtonClicked();
void onRemoveSongButtonClicked();
void onAdvancedSettingsButtonClicked();
void on_songListView_doubleClicked(const QModelIndex &index);
void onSongListViewDoubleClicked(const QModelIndex &index);
void songGenerated(const SongItem& song);
void generationCanceld(const SongItem& song);
@ -84,10 +89,10 @@ private slots:
void updatePlaybackStatus(bool playing);
void generationError(const QString &error);
void on_actionSavePlaylist();
void on_actionLoadPlaylist();
void on_actionAppendPlaylist();
void on_actionSaveSong();
void onActionSavePlaylist();
void onActionLoadPlaylist();
void onActionAppendPlaylist();
void onActionSaveSong();
private:
void loadSettings();

View file

@ -178,6 +178,9 @@
</item>
<item>
<widget class="QPushButton" name="pauseButton">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Pause</string>
</property>
@ -220,13 +223,55 @@
</widget>
</item>
<item>
<spacer name="horizontalSpacer_2">
<spacer name="horizontalSpacer_3">
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<width>15</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLabel" name="volumeLabel">
<property name="text">
<string>Volume:</string>
</property>
</widget>
</item>
<item>
<widget class="QSlider" name="volumeSlider">
<property name="minimumSize">
<size>
<width>100</width>
<height>20</height>
</size>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>50</number>
</property>
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>35</width>
<height>20</height>
</size>
</property>

View file

@ -1,48 +1,142 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "SongDialog.h"
#include "ui_SongDialog.h"
#include <QMessageBox>
SongDialog::SongDialog(QWidget *parent, const QString &caption, const QString &lyrics, const QString &vocalLanguage)
SongDialog::SongDialog(QWidget *parent, const SongItem &song)
: QDialog(parent),
ui(new Ui::SongDialog)
song(song),
ui(new Ui::SongDialog)
{
ui->setupUi(this);
// Set initial values if provided
if (!caption.isEmpty())
{
ui->captionEdit->setPlainText(caption);
}
if (!lyrics.isEmpty())
{
ui->lyricsEdit->setPlainText(lyrics);
}
// Connect signals and slots explicitly
connect(ui->okButton, &QPushButton::clicked, this, &SongDialog::onOkButtonClicked);
connect(ui->cancelButton, &QPushButton::clicked, this, &SongDialog::onCancelButtonClicked);
ui->captionEdit->setPlainText(song.caption);
ui->lyricsEdit->setPlainText(song.lyrics);
ui->checkBoxEnhanceCaption->setChecked(song.cotCaption);
// Setup vocal language combo box
ui->vocalLanguageCombo->addItem("--", ""); // Unset
ui->vocalLanguageCombo->addItem("--", "");
ui->vocalLanguageCombo->addItem("English (en)", "en");
ui->vocalLanguageCombo->addItem("German (de)", "de");
ui->vocalLanguageCombo->addItem("French (fr)", "fr");
ui->vocalLanguageCombo->addItem("Spanish (es)", "es");
ui->vocalLanguageCombo->addItem("Japanese (ja)", "ja");
ui->vocalLanguageCombo->addItem("Chinese (zh)", "zh");
ui->vocalLanguageCombo->addItem("Italian (it)", "it");
ui->vocalLanguageCombo->addItem("Japanese (ja)", "ja");
ui->vocalLanguageCombo->addItem("Korean (ko)", "ko");
ui->vocalLanguageCombo->addItem("Spanish (es)", "es");
ui->vocalLanguageCombo->addItem("French (fr)", "fr");
ui->vocalLanguageCombo->addItem("German (de)", "de");
ui->vocalLanguageCombo->addItem("Portuguese (pt)", "pt");
ui->vocalLanguageCombo->addItem("Russian (ru)", "ru");
ui->vocalLanguageCombo->addItem("Italian (it)", "it");
ui->vocalLanguageCombo->addItem("Arabic (ar)", "ar");
ui->vocalLanguageCombo->addItem("Azerbaijani (az)", "az");
ui->vocalLanguageCombo->addItem("Bulgarian (bg)", "bg");
ui->vocalLanguageCombo->addItem("Bengali (bn)", "bn");
ui->vocalLanguageCombo->addItem("Catalan (ca)", "ca");
ui->vocalLanguageCombo->addItem("Czech (cs)", "cs");
ui->vocalLanguageCombo->addItem("Danish (da)", "da");
ui->vocalLanguageCombo->addItem("Greek (el)", "el");
ui->vocalLanguageCombo->addItem("Persian (fa)", "fa");
ui->vocalLanguageCombo->addItem("Finnish (fi)", "fi");
ui->vocalLanguageCombo->addItem("Hebrew (he)", "he");
ui->vocalLanguageCombo->addItem("Hindi (hi)", "hi");
ui->vocalLanguageCombo->addItem("Croatian (hr)", "hr");
ui->vocalLanguageCombo->addItem("Haitian Creole (ht)", "ht");
ui->vocalLanguageCombo->addItem("Hungarian (hu)", "hu");
ui->vocalLanguageCombo->addItem("Indonesian (id)", "id");
ui->vocalLanguageCombo->addItem("Icelandic (is)", "is");
ui->vocalLanguageCombo->addItem("Latin (la)", "la");
ui->vocalLanguageCombo->addItem("Lithuanian (lt)", "lt");
ui->vocalLanguageCombo->addItem("Malay (ms)", "ms");
ui->vocalLanguageCombo->addItem("Nepali (ne)", "ne");
ui->vocalLanguageCombo->addItem("Dutch (nl)", "nl");
ui->vocalLanguageCombo->addItem("Norwegian (no)", "no");
ui->vocalLanguageCombo->addItem("Punjabi (pa)", "pa");
ui->vocalLanguageCombo->addItem("Polish (pl)", "pl");
ui->vocalLanguageCombo->addItem("Romanian (ro)", "ro");
ui->vocalLanguageCombo->addItem("Sanskrit (sa)", "sa");
ui->vocalLanguageCombo->addItem("Slovak (sk)", "sk");
ui->vocalLanguageCombo->addItem("Serbian (sr)", "sr");
ui->vocalLanguageCombo->addItem("Swedish (sv)", "sv");
ui->vocalLanguageCombo->addItem("Swahili (sw)", "sw");
ui->vocalLanguageCombo->addItem("Tamil (ta)", "ta");
ui->vocalLanguageCombo->addItem("Telugu (te)", "te");
ui->vocalLanguageCombo->addItem("Thai (th)", "th");
ui->vocalLanguageCombo->addItem("Tagalog (tl)", "tl");
ui->vocalLanguageCombo->addItem("Turkish (tr)", "tr");
ui->vocalLanguageCombo->addItem("Ukrainian (uk)", "uk");
ui->vocalLanguageCombo->addItem("Urdu (ur)", "ur");
ui->vocalLanguageCombo->addItem("Vietnamese (vi)", "vi");
ui->vocalLanguageCombo->addItem("Cantonese (yue)", "yue");
ui->vocalLanguageCombo->addItem("Unknown", "unknown");
// Set current language if provided
if (!vocalLanguage.isEmpty())
ui->keyScaleCombo->addItem("--");
ui->keyScaleCombo->addItem("C major");
ui->keyScaleCombo->addItem("C# major");
ui->keyScaleCombo->addItem("D major");
ui->keyScaleCombo->addItem("D# major");
ui->keyScaleCombo->addItem("E major");
ui->keyScaleCombo->addItem("F major");
ui->keyScaleCombo->addItem("F# major");
ui->keyScaleCombo->addItem("G major");
ui->keyScaleCombo->addItem("G# major");
ui->keyScaleCombo->addItem("A major");
ui->keyScaleCombo->addItem("A# major");
ui->keyScaleCombo->addItem("B major");
ui->keyScaleCombo->addItem("C minor");
ui->keyScaleCombo->addItem("C# minor");
ui->keyScaleCombo->addItem("D minor");
ui->keyScaleCombo->addItem("D# minor");
ui->keyScaleCombo->addItem("E minor");
ui->keyScaleCombo->addItem("F minor");
ui->keyScaleCombo->addItem("F# minor");
ui->keyScaleCombo->addItem("G minor");
ui->keyScaleCombo->addItem("G# minor");
ui->keyScaleCombo->addItem("A minor");
ui->keyScaleCombo->addItem("A# minor");
ui->keyScaleCombo->addItem("B minor");
if (!song.vocalLanguage.isEmpty())
{
int index = ui->vocalLanguageCombo->findData(vocalLanguage);
int index = ui->vocalLanguageCombo->findData(song.vocalLanguage);
if (index >= 0)
{
ui->vocalLanguageCombo->setCurrentIndex(index);
}
else
{
ui->vocalLanguageCombo->addItem(song.vocalLanguage);
ui->vocalLanguageCombo->setCurrentIndex(ui->vocalLanguageCombo->count()-1);
}
}
else
{
ui->vocalLanguageCombo->setCurrentIndex(0); // Default to unset
ui->vocalLanguageCombo->setCurrentIndex(0);
}
if (!song.key.isEmpty())
{
int index = ui->keyScaleCombo->findText(song.key);
if (index >= 0)
{
ui->keyScaleCombo->setCurrentIndex(index);
}
else
{
ui->keyScaleCombo->addItem(song.key);
ui->keyScaleCombo->setCurrentIndex(ui->keyScaleCombo->count()-1);
}
}
else
{
ui->keyScaleCombo->setCurrentIndex(0);
}
ui->bpmSpinBox->setValue(song.bpm);
}
SongDialog::~SongDialog()
@ -50,25 +144,10 @@ SongDialog::~SongDialog()
delete ui;
}
QString SongDialog::getCaption() const
{
return ui->captionEdit->toPlainText();
}
QString SongDialog::getLyrics() const
{
return ui->lyricsEdit->toPlainText();
}
QString SongDialog::getVocalLanguage() const
{
return ui->vocalLanguageCombo->currentData().toString();
}
void SongDialog::on_okButton_clicked()
void SongDialog::onOkButtonClicked()
{
// Validate that caption is not empty
QString caption = getCaption();
QString caption = ui->captionEdit->toPlainText();
if (caption.trimmed().isEmpty())
{
QMessageBox::warning(this, "Invalid Input", "Caption cannot be empty.");
@ -78,7 +157,22 @@ void SongDialog::on_okButton_clicked()
accept();
}
void SongDialog::on_cancelButton_clicked()
void SongDialog::onCancelButtonClicked()
{
reject();
}
}
const SongItem& SongDialog::getSong()
{
song.caption = ui->captionEdit->toPlainText();
song.lyrics = ui->lyricsEdit->toPlainText();
song.vocalLanguage = ui->vocalLanguageCombo->currentData().toString();
song.cotCaption = ui->checkBoxEnhanceCaption->isChecked();
if(ui->keyScaleCombo->currentIndex() > 0)
song.key = ui->keyScaleCombo->currentText();
else
song.key = "";
song.bpm = ui->bpmSpinBox->value();
return song;
}

View file

@ -1,9 +1,16 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef SONGDIALOG_H
#define SONGDIALOG_H
#include <QDialog>
#include <QString>
#include "SongItem.h"
namespace Ui
{
class SongDialog;
@ -12,19 +19,17 @@ class SongDialog;
class SongDialog : public QDialog
{
Q_OBJECT
SongItem song;
public:
explicit SongDialog(QWidget *parent = nullptr, const QString &caption = "", const QString &lyrics = "",
const QString &vocalLanguage = "");
explicit SongDialog(QWidget *parent = nullptr, const SongItem& song = SongItem());
~SongDialog();
QString getCaption() const;
QString getLyrics() const;
QString getVocalLanguage() const;
const SongItem& getSong();
private slots:
void on_okButton_clicked();
void on_cancelButton_clicked();
void onOkButtonClicked();
void onCancelButtonClicked();
private:
Ui::SongDialog *ui;

View file

@ -1,109 +1,157 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>SongDialog</class>
<widget class="QDialog" name="SongDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>400</height>
</rect>
</property>
<property name="windowTitle">
<string>Song Details</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="captionLabel">
<property name="text">
<string>Caption:</string>
</property>
<property name="alignment">
<set>Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QTextEdit" name="captionEdit">
<property name="placeholderText">
<string>Enter song caption (e.g., "Upbeat pop rock anthem with driving electric guitars")</string>
</property>
<property name="maximumHeight">
<number>80</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="lyricsLabel">
<property name="text">
<string>Lyrics (optional):</string>
</property>
<property name="alignment">
<set>Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QTextEdit" name="lyricsEdit">
<property name="placeholderText">
<string>Enter lyrics or leave empty for instrumental music</string>
</property>
<property name="minimumHeight">
<number>150</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="vocalLanguageLabel">
<property name="text">
<string>Vocal Language:</string>
</property>
<property name="alignment">
<set>Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="vocalLanguageCombo">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="buttonLayout">
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="okButton">
<property name="text">
<string>OK</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cancelButton">
<property name="text">
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>
<ui version="4.0">
<class>SongDialog</class>
<widget class="QDialog" name="SongDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>410</height>
</rect>
</property>
<property name="windowTitle">
<string>Song Details</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0">
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="captionLabel">
<property name="text">
<string>Caption:</string>
</property>
<property name="alignment">
<set>Qt::AlignmentFlag::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxEnhanceCaption">
<property name="text">
<string>Enhance Caption</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QPlainTextEdit" name="captionEdit"/>
</item>
<item>
<widget class="QLabel" name="lyricsLabel">
<property name="text">
<string>Lyrics (optional):</string>
</property>
<property name="alignment">
<set>Qt::AlignmentFlag::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QPlainTextEdit" name="lyricsEdit"/>
</item>
<item>
<layout class="QGridLayout" name="gridLayout">
<property name="topMargin">
<number>5</number>
</property>
<item row="1" column="0">
<widget class="QLabel" name="keyScalelabel">
<property name="text">
<string>Keyscale</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="vocalLanguageCombo">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="vocalLanguageLabel">
<property name="text">
<string>Vocal Language:</string>
</property>
<property name="alignment">
<set>Qt::AlignmentFlag::AlignLeading|Qt::AlignmentFlag::AlignLeft|Qt::AlignmentFlag::AlignVCenter</set>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="keyScaleCombo">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Bpm (0 for llm chooses)</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="bpmSpinBox">
<property name="maximum">
<number>9999</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2" stretch="">
<property name="spacing">
<number>5</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="buttonLayout">
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="okButton">
<property name="text">
<string>OK</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cancelButton">
<property name="text">
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

43
src/SongItem.cpp Normal file
View file

@ -0,0 +1,43 @@
#include "SongItem.h"
SongItem::SongItem(const QString &caption, const QString &lyrics)
: caption(caption), lyrics(lyrics), cotCaption(true), bpm(0)
{
uniqueId = QRandomGenerator::global()->generate64();
}
SongItem::SongItem(const QJsonObject& json)
{
load(json);
}
void SongItem::store(QJsonObject &json) const
{
if(!caption.isEmpty())
json["caption"] = caption;
if(!lyrics.isEmpty())
json["lyrics"] = lyrics;
json["unique_id"] = QString::number(uniqueId);
json["use_cot_caption"] = cotCaption;
if(!vocalLanguage.isEmpty())
json["vocal_language"] = vocalLanguage;
if(!key.isEmpty())
json["keyscale"] = key;
if(bpm != 0)
json["bpm"] = static_cast<qlonglong>(bpm);
}
void SongItem::load(const QJsonObject &json)
{
caption = json["caption"].toString();
lyrics = json["lyrics"].toString();
if(json.contains("unique_id"))
uniqueId = json["unique_id"].toString().toULongLong();
else
uniqueId = QRandomGenerator::global()->generate64();
cotCaption = json["use_cot_caption"].toBool(true);
vocalLanguage = json["vocal_language"].toString();
key = json["keyscale"].toString();
bpm = json["bpm"].toInt(0);
}

View file

@ -1,22 +1,33 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#pragma once
#include <QString>
#include <QRandomGenerator>
#include <cstdint>
#include <QJsonObject>
#include <memory>
class SongItem
{
public:
QString caption;
QString lyrics;
unsigned int bpm;
QString key;
QString vocalLanguage;
bool cotCaption;
uint64_t uniqueId;
QString file;
QString vocalLanguage;
QString json;
std::shared_ptr<QByteArray> audioData;
inline SongItem(const QString &caption = "", const QString &lyrics = "")
: caption(caption), lyrics(lyrics)
{
// Generate a unique ID using cryptographically secure random number
uniqueId = QRandomGenerator::global()->generate64();
}
SongItem(const QString &caption = "", const QString &lyrics = "");
SongItem(const QJsonObject& json);
void store(QJsonObject& json) const;
void load(const QJsonObject& json);
};

View file

@ -1,3 +1,6 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "SongListModel.h"
#include <QApplication>
#include <QTime>
@ -108,6 +111,26 @@ bool SongListModel::setData(const QModelIndex &index, const QVariant &value, int
return true;
}
void SongListModel::updateSong(const QModelIndex &index, const SongItem& song)
{
const SongItem &oldSong = songList[index.row()];
if(song.caption != oldSong.caption)
{
emit dataChanged(index, index, {CaptionRole});
}
if(song.lyrics != oldSong.lyrics)
{
emit dataChanged(index, index, {LyricsRole});
}
if(song.vocalLanguage != oldSong.vocalLanguage)
{
emit dataChanged(index, index, {VocalLanguageRole});
}
songList[index.row()] = song;
}
Qt::ItemFlags SongListModel::flags(const QModelIndex &index) const
{
if (!index.isValid())

View file

@ -1,3 +1,8 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef SONGLISTMODEL_H
#define SONGLISTMODEL_H
@ -32,6 +37,7 @@ public:
// Editable:
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
void updateSong(const QModelIndex &index, const SongItem& song);
Qt::ItemFlags flags(const QModelIndex& index) const override;
// Add/remove songs

View file

@ -1,3 +1,6 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "clickableslider.h"
#include <QStyle>

View file

@ -1,3 +1,8 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef CLICKABLESLIDER_H
#define CLICKABLESLIDER_H

View file

@ -1,3 +1,6 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include "elidedlabel.h"
#include <QTextLayout>

View file

@ -1,3 +1,8 @@
/*
* Copyright Carl Philipp Klemm 2026
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#ifndef ELIDEDLABEL_H
#define ELIDEDLABEL_H

View file

@ -1,3 +1,6 @@
// Copyright Carl Philipp Klemm 2026
// SPDX-License-Identifier: GPL-3.0-or-later
#include <QApplication>
#include <QThread>

View file

@ -0,0 +1,525 @@
// Test for AceStepWorker
// Compile with: cmake .. && make test_acestep_worker && ./test_acestep_worker
#include <QCoreApplication>
#include <QTimer>
#include <QEventLoop>
#include <QDebug>
#include <QThread>
#include <QSettings>
#include <QFile>
#include <QFileInfo>
#include <iostream>
#include <cassert>
#include "../src/AceStepWorker.h"
// Test result tracking
static int testsPassed = 0;
static int testsFailed = 0;
static int testsSkipped = 0;
#define TEST(name) void test_##name()
#define RUN_TEST(name) do { \
std::cout << "Running " << #name << "... "; \
test_##name(); \
if (test_skipped) { \
std::cout << "SKIPPED" << std::endl; \
testsSkipped++; \
test_skipped = false; \
} else if (test_failed) { \
std::cout << "FAILED" << std::endl; \
testsFailed++; \
test_failed = false; \
} else { \
std::cout << "PASSED" << std::endl; \
testsPassed++; \
} \
} while(0)
static bool test_failed = false;
static bool test_skipped = false;
#define ASSERT_TRUE(cond) do { \
if (!(cond)) { \
std::cout << "FAILED: " << #cond << " at line " << __LINE__ << std::endl; \
test_failed = true; \
return; \
} \
} while(0)
#define ASSERT_FALSE(cond) ASSERT_TRUE(!(cond))
#define SKIP_IF(cond) do { \
if (cond) { \
std::cout << "(skipping: " << #cond << ") "; \
test_skipped = true; \
return; \
} \
} while(0)
// Helper to get model paths from settings like main app
struct ModelPaths {
QString lmPath;
QString textEncoderPath;
QString ditPath;
QString vaePath;
};
static ModelPaths getModelPathsFromSettings()
{
ModelPaths paths;
QSettings settings("MusicGenerator", "AceStepGUI");
QString appDir = QCoreApplication::applicationDirPath();
paths.lmPath = settings.value("qwen3ModelPath",
appDir + "/acestep.cpp/models/acestep-5Hz-lm-4B-Q8_0.gguf").toString();
paths.textEncoderPath = settings.value("textEncoderModelPath",
appDir + "/acestep.cpp/models/Qwen3-Embedding-0.6B-Q8_0.gguf").toString();
paths.ditPath = settings.value("ditModelPath",
appDir + "/acestep.cpp/models/acestep-v15-turbo-Q8_0.gguf").toString();
paths.vaePath = settings.value("vaeModelPath",
appDir + "/acestep.cpp/models/vae-BF16.gguf").toString();
return paths;
}
static bool modelsExist(const ModelPaths& paths)
{
return QFileInfo::exists(paths.lmPath) &&
QFileInfo::exists(paths.textEncoderPath) &&
QFileInfo::exists(paths.ditPath) &&
QFileInfo::exists(paths.vaePath);
}
// Test 1: Check that isGenerating returns false initially
TEST(initialState)
{
AceStepWorker worker;
ASSERT_TRUE(!worker.isGenerating());
}
// Test 2: Check that requestGeneration returns false when no model paths set
TEST(noModelPaths)
{
AceStepWorker worker;
SongItem song("test caption", "");
bool result = worker.requestGeneration(song, "{}");
ASSERT_FALSE(result);
ASSERT_TRUE(!worker.isGenerating());
}
// Test 3: Check that setModelPaths stores paths correctly
TEST(setModelPaths)
{
AceStepWorker worker;
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
ASSERT_TRUE(true);
}
// Test 4: Check async behavior - requestGeneration returns immediately
TEST(asyncReturnsImmediately)
{
AceStepWorker worker;
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
SongItem song("test caption", "");
// If this blocks, the test will hang
bool result = worker.requestGeneration(song, "{}");
// Should return false due to invalid paths, but immediately
ASSERT_FALSE(result);
}
// Test 5: Check that cancelGeneration sets the cancel flag
TEST(cancellationFlag)
{
AceStepWorker worker;
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
worker.cancelGeneration();
ASSERT_TRUE(true);
}
// Test 6: Check that signals are defined correctly
TEST(signalsExist)
{
AceStepWorker worker;
// Verify signals exist by connecting to them (compile-time check)
QObject::connect(&worker, &AceStepWorker::songGenerated, [](const SongItem&) {});
QObject::connect(&worker, &AceStepWorker::generationCanceled, [](const SongItem&) {});
QObject::connect(&worker, &AceStepWorker::generationError, [](const QString&) {});
QObject::connect(&worker, &AceStepWorker::progressUpdate, [](int) {});
ASSERT_TRUE(true);
}
// Test 7: Check SongItem to AceRequest conversion (internal)
TEST(requestConversion)
{
AceStepWorker worker;
SongItem song("Upbeat pop rock", "[Verse 1]");
song.cotCaption = true;
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
bool result = worker.requestGeneration(song, templateJson);
// Should fail due to invalid paths, but shouldn't crash
ASSERT_FALSE(result);
}
// Test 8: Read model paths from settings
TEST(readSettings)
{
ModelPaths paths = getModelPathsFromSettings();
std::cout << "\n Model paths from settings:" << std::endl;
std::cout << " LM: " << paths.lmPath.toStdString() << std::endl;
std::cout << " Text Encoder: " << paths.textEncoderPath.toStdString() << std::endl;
std::cout << " DiT: " << paths.ditPath.toStdString() << std::endl;
std::cout << " VAE: " << paths.vaePath.toStdString() << std::endl;
ASSERT_TRUE(!paths.lmPath.isEmpty());
ASSERT_TRUE(!paths.textEncoderPath.isEmpty());
ASSERT_TRUE(!paths.ditPath.isEmpty());
ASSERT_TRUE(!paths.vaePath.isEmpty());
}
// Test 9: Check if model files exist
TEST(checkModelFiles)
{
ModelPaths paths = getModelPathsFromSettings();
bool lmExists = QFileInfo::exists(paths.lmPath);
bool encoderExists = QFileInfo::exists(paths.textEncoderPath);
bool ditExists = QFileInfo::exists(paths.ditPath);
bool vaeExists = QFileInfo::exists(paths.vaePath);
std::cout << "\n Model file status:" << std::endl;
std::cout << " LM: " << (lmExists ? "EXISTS" : "MISSING") << std::endl;
std::cout << " Text Encoder: " << (encoderExists ? "EXISTS" : "MISSING") << std::endl;
std::cout << " DiT: " << (ditExists ? "EXISTS" : "MISSING") << std::endl;
std::cout << " VAE: " << (vaeExists ? "EXISTS" : "MISSING") << std::endl;
ASSERT_TRUE(lmExists);
ASSERT_TRUE(encoderExists);
ASSERT_TRUE(ditExists);
ASSERT_TRUE(vaeExists);
}
// Test 10: Actually generate a song (requires valid model paths)
TEST(generateSong)
{
ModelPaths paths = getModelPathsFromSettings();
// Skip if models don't exist
SKIP_IF(!modelsExist(paths));
AceStepWorker worker;
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
SongItem song("Upbeat pop rock with driving guitars", "");
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
// Track if we get progress updates
bool gotProgress = false;
QObject::connect(&worker, &AceStepWorker::progressUpdate, [&gotProgress](int p) {
std::cout << "\n Progress: " << p << "%" << std::endl;
gotProgress = true;
});
// Track generation result
bool generationCompleted = false;
SongItem resultSong;
QObject::connect(&worker, &AceStepWorker::songGenerated,
[&generationCompleted, &resultSong](const SongItem& song) {
std::cout << "\n Song generated successfully!" << std::endl;
std::cout << " Caption: " << song.caption.toStdString() << std::endl;
std::cout << " Lyrics: " << song.lyrics.left(100).toStdString() << "..." << std::endl;
std::cout << " File: " << song.file.toStdString() << std::endl;
resultSong = song;
generationCompleted = true;
});
QString errorMsg;
QObject::connect(&worker, &AceStepWorker::generationError,
[&errorMsg](const QString& err) {
std::cout << "\n Error: " << err.toStdString() << std::endl;
errorMsg = err;
});
std::cout << "\n Starting generation..." << std::endl;
// Request generation
bool result = worker.requestGeneration(song, templateJson);
ASSERT_TRUE(result);
// Use QEventLoop with timer for proper event processing
QEventLoop loop;
QTimer timeoutTimer;
timeoutTimer.setSingleShot(true);
timeoutTimer.start(300000); // 5 minute timeout
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop, &QEventLoop::quit);
QObject::connect(&worker, &AceStepWorker::generationError, &loop, &QEventLoop::quit);
QObject::connect(&timeoutTimer, &QTimer::timeout, &loop, &QEventLoop::quit);
loop.exec();
ASSERT_TRUE(generationCompleted);
ASSERT_TRUE(resultSong.audioData != nullptr);
ASSERT_TRUE(!resultSong.audioData->isEmpty());
// Check audio data is not empty
std::cout << " Audio data size: " << resultSong.audioData->size() << " bytes" << std::endl;
ASSERT_TRUE(resultSong.audioData->size() > 1000); // Should be at least 1KB for valid audio
}
// Test 11: Test cancellation
TEST(cancellation)
{
ModelPaths paths = getModelPathsFromSettings();
// Skip if models don't exist
SKIP_IF(!modelsExist(paths));
AceStepWorker worker;
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
SongItem song("A very long ambient piece", "");
QString templateJson = R"({"inference_steps": 50, "shift": 3.0, "vocal_language": "en"})";
bool cancelReceived = false;
QObject::connect(&worker, &AceStepWorker::generationCanceled,
[&cancelReceived](const SongItem&) {
std::cout << "\n Generation was canceled!" << std::endl;
cancelReceived = true;
});
std::cout << "\n Starting generation and will cancel after 2 seconds..." << std::endl;
// Start generation
bool result = worker.requestGeneration(song, templateJson);
ASSERT_TRUE(result);
// Wait 2 seconds then cancel
QThread::sleep(2);
worker.cancelGeneration();
// Wait a bit for cancellation to be processed
QThread::sleep(1);
QCoreApplication::processEvents();
// Note: cancellation may or may not complete depending on where in the process
// the cancel was requested. The important thing is it doesn't crash.
std::cout << " Cancel requested, no crash detected" << std::endl;
ASSERT_TRUE(true);
}
// Test 12: Test low VRAM mode generation
TEST(generateSongLowVram)
{
ModelPaths paths = getModelPathsFromSettings();
// Skip if models don't exist
SKIP_IF(!modelsExist(paths));
AceStepWorker worker;
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
worker.setLowVramMode(true);
ASSERT_TRUE(worker.isLowVramMode());
SongItem song("Chill electronic music", "");
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
// Track generation result
bool generationCompleted = false;
SongItem resultSong;
QObject::connect(&worker, &AceStepWorker::songGenerated,
[&generationCompleted, &resultSong](const SongItem& song) {
std::cout << "\n Low VRAM mode: Song generated successfully!" << std::endl;
std::cout << " Caption: " << song.caption.toStdString() << std::endl;
if (song.audioData) {
std::cout << " Audio data size: " << song.audioData->size() << " bytes" << std::endl;
} else {
std::cout << " Audio data size: null" << std::endl;
}
resultSong = song;
generationCompleted = true;
});
QString errorMsg;
QObject::connect(&worker, &AceStepWorker::generationError,
[&errorMsg](const QString& err) {
std::cout << "\n Error: " << err.toStdString() << std::endl;
errorMsg = err;
});
std::cout << "\n Starting low VRAM mode generation..." << std::endl;
// Request generation
bool result = worker.requestGeneration(song, templateJson);
ASSERT_TRUE(result);
// Use QEventLoop with timer for proper event processing
QEventLoop loop;
QTimer timeoutTimer;
timeoutTimer.setSingleShot(true);
timeoutTimer.start(300000); // 5 minute timeout
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop, &QEventLoop::quit);
QObject::connect(&worker, &AceStepWorker::generationError, &loop, &QEventLoop::quit);
QObject::connect(&timeoutTimer, &QTimer::timeout, &loop, &QEventLoop::quit);
loop.exec();
ASSERT_TRUE(generationCompleted);
ASSERT_TRUE(resultSong.audioData != nullptr);
ASSERT_TRUE(!resultSong.audioData->isEmpty());
std::cout << " Audio data size: " << resultSong.audioData->size() << " bytes" << std::endl;
ASSERT_TRUE(resultSong.audioData->size() > 1000);
}
// Test 13: Test normal mode keeps models loaded between generations
TEST(normalModeKeepsModelsLoaded)
{
ModelPaths paths = getModelPathsFromSettings();
// Skip if models don't exist
SKIP_IF(!modelsExist(paths));
AceStepWorker worker;
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
// Normal mode is default (lowVramMode = false)
ASSERT_FALSE(worker.isLowVramMode());
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
// Generate first song
bool firstGenerationCompleted = false;
QObject::connect(&worker, &AceStepWorker::songGenerated,
[&firstGenerationCompleted](const SongItem&) {
firstGenerationCompleted = true;
});
QObject::connect(&worker, &AceStepWorker::generationError,
[](const QString& err) {
std::cout << "\n Error: " << err.toStdString() << std::endl;
});
std::cout << "\n Generating first song (normal mode)..." << std::endl;
SongItem song1("First song", "");
bool result = worker.requestGeneration(song1, templateJson);
ASSERT_TRUE(result);
QEventLoop loop;
QTimer timeoutTimer;
timeoutTimer.setSingleShot(true);
timeoutTimer.start(300000);
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop, &QEventLoop::quit);
QObject::connect(&worker, &AceStepWorker::generationError, &loop, &QEventLoop::quit);
QObject::connect(&timeoutTimer, &QTimer::timeout, &loop, &QEventLoop::quit);
loop.exec();
ASSERT_TRUE(firstGenerationCompleted);
std::cout << " First generation completed, models should still be loaded" << std::endl;
// Generate second song - in normal mode this should be faster since models are already loaded
bool secondGenerationCompleted = false;
SongItem secondResult;
QObject::connect(&worker, &AceStepWorker::songGenerated,
[&secondGenerationCompleted, &secondResult](const SongItem& song) {
secondGenerationCompleted = true;
secondResult = song;
});
std::cout << " Generating second song (should use cached models)..." << std::endl;
SongItem song2("Second song", "");
result = worker.requestGeneration(song2, templateJson);
ASSERT_TRUE(result);
QEventLoop loop2;
QTimer timeoutTimer2;
timeoutTimer2.setSingleShot(true);
timeoutTimer2.start(300000);
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop2, &QEventLoop::quit);
QObject::connect(&worker, &AceStepWorker::generationError, &loop2, &QEventLoop::quit);
QObject::connect(&timeoutTimer2, &QTimer::timeout, &loop2, &QEventLoop::quit);
loop2.exec();
ASSERT_TRUE(secondGenerationCompleted);
ASSERT_TRUE(secondResult.audioData != nullptr);
ASSERT_TRUE(!secondResult.audioData->isEmpty());
std::cout << " Second generation completed successfully" << std::endl;
std::cout << " Audio data size: " << secondResult.audioData->size() << " bytes" << std::endl;
}
// Test 14: Test setLowVramMode toggle
TEST(lowVramModeToggle)
{
AceStepWorker worker;
// Default should be false (normal mode)
ASSERT_FALSE(worker.isLowVramMode());
// Enable low VRAM mode
worker.setLowVramMode(true);
ASSERT_TRUE(worker.isLowVramMode());
// Disable low VRAM mode
worker.setLowVramMode(false);
ASSERT_FALSE(worker.isLowVramMode());
// Toggle again
worker.setLowVramMode(true);
ASSERT_TRUE(worker.isLowVramMode());
}
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
std::cout << "=== AceStepWorker Tests ===" << std::endl;
RUN_TEST(initialState);
RUN_TEST(noModelPaths);
RUN_TEST(setModelPaths);
RUN_TEST(asyncReturnsImmediately);
RUN_TEST(cancellationFlag);
RUN_TEST(signalsExist);
RUN_TEST(requestConversion);
RUN_TEST(readSettings);
RUN_TEST(checkModelFiles);
RUN_TEST(generateSong);
RUN_TEST(cancellation);
RUN_TEST(generateSongLowVram);
RUN_TEST(normalModeKeepsModelsLoaded);
RUN_TEST(lowVramModeToggle);
std::cout << "\n=== Results ===" << std::endl;
std::cout << "Passed: " << testsPassed << std::endl;
std::cout << "Skipped: " << testsSkipped << std::endl;
std::cout << "Failed: " << testsFailed << std::endl;
return testsFailed > 0 ? 1 : 0;
}

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third_party/acestep.cpp vendored Submodule

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Subproject commit d28398db0ffdb77e8ae071ff31bde8c559e7085a