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61
seamcarving.h
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61
seamcarving.h
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#ifndef __SEAM__CARVING_HPP__
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#define __SEAM__CARVING_HPP__
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#include <opencv2/core/core.hpp>
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#define DEBUG 0
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class SeamCarving {
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public:
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void showImage();
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const cv::Mat& getFinalImage();
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virtual void computeNewFinalImage(int pos);
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void setBlockUpdate(bool bUpdate);
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bool getBlockUpdateStatus();
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virtual void showSeamsImg();
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protected:
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SeamCarving(const cv::Mat &img, int seams, bool grow);
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void init();
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virtual cv::Mat drawSeam(const cv::Mat &frame, const std::vector<int> &seam) = 0;
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cv::Mat image;
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cv::Mat finalImage;
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int seams;
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bool grow;
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int sliderMax;
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int sliderPos;
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std::vector<std::vector<int>> vecSeams;
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private:
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cv::Mat GetEnergyImg(const cv::Mat &img);
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cv::Mat computeGradientMagnitude(const cv::Mat &frame);
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float intensity(float currIndex, int start, int end);
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cv::Mat computePathIntensityMat(const cv::Mat &rawEnergyMap);
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std::vector<int> getLeastImportantPath(const cv::Mat &importanceMap);
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cv::Mat removeLeastImportantPath(const cv::Mat &original, const std::vector<int> &seam);
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void removePixel(const cv::Mat &original, cv::Mat &outputMap, int row, int minCol);
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cv::Mat addLeastImportantPath(const cv::Mat &original, const std::vector<int> &seam);
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void addPixel(const cv::Mat &original, cv::Mat &outputMat, int row, int minCol);
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bool blockUpdate = false;
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};
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class SeamCarvingHorizontal : public SeamCarving
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{
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public:
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SeamCarvingHorizontal(char* fileName, int seams=100, bool grow=false);
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protected:
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virtual cv::Mat drawSeam(const cv::Mat &frame, const std::vector<int> &seam) override;
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};
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class SeamCarvingVertical : public SeamCarving {
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public:
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SeamCarvingVertical(char* fileName, int seams=100, bool grow=false);
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virtual void computeNewFinalImage(int pos) override;
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#if DEBUG
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virtual void showSeamsImg() override;
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#endif
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protected:
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virtual cv::Mat drawSeam(const cv::Mat &frame, const std::vector<int> &seam) override;
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};
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#endif // __SEAM__CARVING_HPP__
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