Wip setream carving

This commit is contained in:
Carl Philipp Klemm 2023-06-29 19:25:31 +02:00
parent 438c9d726c
commit f5dad284e6
11 changed files with 287 additions and 387 deletions

View file

@ -1,253 +1,63 @@
#include "seamcarving.h"
#include <opencv2/imgcodecs.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc.hpp>
#include <iostream>
#if __cplusplus >= 201703L
#include <filesystem>
#endif
#include <cfloat>
#include <vector>
#include "log.h"
SeamCarving::SeamCarving(const cv::Mat &img, int seams, bool grow) :
image(img), seams(seams), grow(grow) {}
void SeamCarving::init()
bool SeamCarving::strechImage(cv::Mat& image, int seams, bool grow, std::vector<std::vector<int>>* seamsVect)
{
cv::Mat newFrame = image.clone();
for(int i = 0; i < seams; i++)
{
Log(Log::DEBUG)<<"Seam "<<i<<" of "<<seams;
//Gradient Magnitude for intensity of image.
cv::Mat gradientMagnitude = computeGradientMagnitude(newFrame);
cv::Mat gradientMagnitude = computeGradientMagnitude(image);
//Use DP to create the real energy map that is used for path calculation.
// Strictly using vertical paths for testing simplicity.
cv::Mat pathIntensityMat = computePathIntensityMat(gradientMagnitude);
if(pathIntensityMat.rows == 0 && pathIntensityMat.cols == 0)
{
finalImage = image;
break;
}
return false;
std::vector<int> seam = getLeastImportantPath(pathIntensityMat);
vecSeams.push_back(seam);
if(seamsVect)
seamsVect->push_back(seam);
newFrame = removeLeastImportantPath(newFrame,seam);
if(newFrame.rows == 0 && newFrame.cols == 0)
{
finalImage = image;
break;
}
}
if (grow)
{
cv::Mat growMat = image.clone();
for (int i = 0; i < vecSeams.size(); i++)
{
growMat = addLeastImportantPath(growMat,vecSeams[i]);
}
finalImage = growMat;
}
else
{
finalImage = newFrame;
}
sliderPos = seams;
}
void SeamCarving::computeNewFinalImage(int sliderPos)
{
if(sliderPos == 0)
{
finalImage = image;
return;
}
if(sliderPos < 1 || sliderPos >= sliderMax-1)
{
return;
}
if(sliderPos > vecSeams.size())
{
cv::Mat newFrame = finalImage.clone();
for(int i = vecSeams.size()-1; i < sliderPos; i++)
{
//Gradient Magnitude for intensity of image.
cv::Mat gradientMagnitude = computeGradientMagnitude(newFrame);
//Use DP to create the real energy map that is used for path calculation.
// Strictly using vertical paths for testing simplicity.
cv::Mat pathIntensityMat = computePathIntensityMat(gradientMagnitude);
if(pathIntensityMat.rows == 0 && pathIntensityMat.cols == 0)
{
finalImage = image;
break;
}
std::vector<int> seam = getLeastImportantPath(pathIntensityMat);
vecSeams.push_back(seam);
newFrame = removeLeastImportantPath(newFrame,seam);
if(newFrame.rows == 0 && newFrame.cols == 0)
{
finalImage = image;
break;
}
}
if (grow)
{
cv::Mat growMat = image.clone();
for (int i = 0; i < vecSeams.size(); i++)
{
growMat = addLeastImportantPath(growMat,vecSeams[i]);
}
finalImage = growMat;
}
if(!grow)
image = removeLeastImportantPath(image, seam);
else
{
finalImage = newFrame;
}
}
else if (sliderPos < vecSeams.size())
{
cv::Mat newFrame = image.clone();
for(int i = 0; i < sliderPos; i++) // TODO check if it is faster to add seams back (probably not)
{
image = addLeastImportantPath(image, seam);
if (grow)
{
newFrame = addLeastImportantPath(newFrame,vecSeams[i]);
}
else
{
newFrame = removeLeastImportantPath(newFrame,vecSeams[i]);
}
if(newFrame.rows == 0 && newFrame.cols == 0)
{
finalImage = image;
break;
}
}
finalImage = newFrame;
if(image.rows == 0 && image.cols == 0)
return false;
}
return true;
}
const cv::Mat& SeamCarving::getFinalImage()
bool SeamCarving::strechImageVert(cv::Mat& image, int seams, bool grow, std::vector<std::vector<int>>* seamsVect)
{
return finalImage;
image = image.t();
bool ret = strechImage(image, seams, grow, seamsVect);
image = image.t();
return ret;
}
void SeamCarving::showSeamsImg()
bool SeamCarving::strechImageWithSeamsImage(cv::Mat& image, cv::Mat& seamsImage, int seams, bool grow)
{
cv::Mat seamsFrame = image.clone();
//std::cout << "sliderPos: " << sliderPos << std::endl;
for(int i = 0; i < sliderPos; i++)
{
seamsFrame = drawSeam(seamsFrame, vecSeams[i]);
}
cv::imwrite("output/seams_image.jpg", seamsFrame);
cv::imshow( "Image Seams", seamsFrame);
}
std::vector<std::vector<int>> seamsVect;
seamsImage = image.clone();
static void onChange( int pos, void* object )
{
SeamCarving* sc = (SeamCarving*)(object);
/*if(sc->getBlockUpdateStatus()) {
return;
}*/
sc->computeNewFinalImage(pos);
imshow("Final Image", sc->getFinalImage());
#if DEBUG
sc->showSeamsImg();
#endif
}
static void onMouse( int event, int x, int y, int, void* object)
{
SeamCarving* sc = (SeamCarving*)(object);
if( event == cv::EVENT_LBUTTONDOWN ||
event == cv::EVENT_RBUTTONDOWN ||
event == cv::EVENT_MBUTTONDOWN
)
{
sc->setBlockUpdate(true);
}
else if(event == cv::EVENT_LBUTTONUP ||
event == cv::EVENT_RBUTTONUP ||
event == cv::EVENT_MBUTTONUP)
{
sc->setBlockUpdate(false);
}
}
bool ret = SeamCarving::strechImage(image, seams, grow, &seamsVect);
if(!ret)
return false;
void SeamCarving::setBlockUpdate(bool bUpdate)
{
blockUpdate = bUpdate;
}
bool SeamCarving::getBlockUpdateStatus()
{
return blockUpdate;
}
void SeamCarving::showImage()
{
#if __cplusplus >= 201703L
if(!std::filesystem::exists("output"))
{
std::filesystem::create_directory("output");
}
#endif
if( image.empty() )
{
std::cout << "Could not open raw image" << std::endl ;
return;
}
namedWindow( "Raw Image", cv::WINDOW_AUTOSIZE );
cv::imshow( "Raw Image", image );
if( finalImage.empty() )
{
std::cout << "Could not open final image" << std::endl ;
return;
}
#if DEBUG
namedWindow( "gradient Image", cv::WINDOW_AUTOSIZE );
cv::Mat gradient = computeGradientMagnitude(image);
cv::Mat u8_image;
gradient.convertTo(u8_image, CV_8U);
cv::imwrite("output/gradient_image.jpg", u8_image);
cv::imshow("gradient Image", u8_image);
namedWindow( "intensity Image", cv::WINDOW_AUTOSIZE );
cv::Mat u8_image2;
cv::Mat intensityMat = computePathIntensityMat(gradient);
cv::Mat dst;
cv::normalize(intensityMat, dst, 0, 255, cv::NORM_MINMAX);
dst.convertTo(u8_image2, CV_8U);
cv::imwrite("output/intensity_image.jpg", u8_image2);
cv::imshow( "intensity Image", u8_image2);
//cv::Mat engImg = GetEnergyImg(image);
//namedWindow("energy Image", cv::WINDOW_AUTOSIZE);
//cv::Mat u8_image3;
//engImg.convertTo(u8_image3, CV_8U);
//cv::imshow( "energy Image", u8_image3);
namedWindow("Image Seams", cv::WINDOW_AUTOSIZE);
showSeamsImg();
#endif
namedWindow( "Final Image", cv::WINDOW_AUTOSIZE );
cv::createTrackbar("Seams", "Final Image", &sliderPos, sliderMax, onChange, this);
//cv::setMouseCallback("Final Image", onMouse, this );
cv::imwrite("output/final_image.jpg", finalImage);
cv::imshow("Final Image", finalImage);
cv::waitKey(0);
for(size_t i = 0; i < seamsVect.size(); ++i)
seamsImage = drawSeam(seamsImage, seamsVect[i]);
return true;
}
cv::Mat SeamCarving::GetEnergyImg(const cv::Mat &img)
@ -392,9 +202,7 @@ cv::Mat SeamCarving::removeLeastImportantPath(const cv::Mat &original, const std
cv::Size size = cv::Size(orgSize.width-1, orgSize.height);
cv::Mat newMat = cv::Mat(size, original.type());
unsigned char *rawOrig = original.data;
unsigned char *rawOutput = newMat.data;
for(int row = 0; row < seam.size(); row++)
for(size_t row = 0; row < seam.size(); row++)
{
removePixel(original, newMat, row, seam[row]);
}
@ -460,9 +268,7 @@ cv::Mat SeamCarving::addLeastImportantPath(const cv::Mat &original, const std::v
cv::Size size = cv::Size(orgSize.width+1, orgSize.height);
cv::Mat newMat = cv::Mat(size, original.type());
unsigned char *rawOrig = original.data;
unsigned char *rawOutput = newMat.data;
for(int row = 0; row < seam.size(); row++)
for(size_t row = 0; row < seam.size(); row++)
{
//std::cout << "row: " << row << ", col: " << seam[row] << std::endl;
addPixel(original, newMat, row, seam[row]);
@ -518,3 +324,18 @@ void SeamCarving::addPixel(const cv::Mat &original, cv::Mat &outputMat, int row,
rawOutput[newRowStart + leftPixel*channels+2] = (unsigned char) ((byte3 + byte3L)/2);
}
}
cv::Mat SeamCarving::drawSeam(const cv::Mat &frame, const std::vector<int> &seam)
{
cv::Mat retMat = frame.clone();
for(int row = 0; row < frame.rows; row++)
{
for(int col = 0; col < frame.cols; col++)
{
retMat.at<cv::Vec3b>(row, seam[row])[0] = 0;
retMat.at<cv::Vec3b>(row, seam[row])[1] = 255;
retMat.at<cv::Vec3b>(row, seam[row])[2] = 0;
}
}
return retMat;
}