from __future__ import annotations

from pathlib import Path
from typing import cast

import pytest

from tests.conftest import build_test_vibe_config
from tests.skills.conftest import create_skill
from vibe.core.config import VibeConfig
from vibe.core.skills.builtins import BUILTIN_SKILLS
from vibe.core.skills.manager import SkillManager
from vibe.core.trusted_folders import trusted_folders_manager


@pytest.fixture
def config() -> VibeConfig:
    return build_test_vibe_config(
        system_prompt_id="tests", include_project_context=False
    )


@pytest.fixture
def skill_manager(config: VibeConfig) -> SkillManager:
    return SkillManager(lambda: config)


class TestSkillManagerDiscovery:
    def test_available_skills_is_frozen(self, skill_manager: SkillManager) -> None:
        frozen_skills = cast(dict[str, object], skill_manager.available_skills)
        with pytest.raises(TypeError):
            frozen_skills["new-skill"] = object()

    def test_discovers_no_skills_when_directory_empty(
        self, skill_manager: SkillManager
    ) -> None:
        assert skill_manager.available_skills == BUILTIN_SKILLS

    def test_discovers_skill_from_skill_paths(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "test-skill", "A test skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        assert "test-skill" in manager.available_skills
        assert manager.available_skills["test-skill"].description == "A test skill"

    def test_discovers_multiple_skills(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "skill-one", "First skill")
        create_skill(skills_dir, "skill-two", "Second skill")
        create_skill(skills_dir, "skill-three", "Third skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        assert len(manager.available_skills) == 3 + len(BUILTIN_SKILLS)
        assert "skill-one" in manager.available_skills
        assert "skill-two" in manager.available_skills
        assert "skill-three" in manager.available_skills

    def test_ignores_directories_without_skill_md(self, skills_dir: Path) -> None:
        # Create a directory that's not a skill
        not_a_skill = skills_dir / "not-a-skill"
        not_a_skill.mkdir()
        (not_a_skill / "README.md").write_text("Not a skill")

        # Create a valid skill
        create_skill(skills_dir, "valid-skill", "A valid skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert "valid-skill" in skills
        assert "not-a-skill" not in skills

    def test_ignores_files_in_skills_directory(self, skills_dir: Path) -> None:
        # Create a file in the skills directory (not a directory)
        (skills_dir / "not-a-directory.md").write_text("Just a file")

        # Create a valid skill
        create_skill(skills_dir, "valid-skill", "A valid skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert "valid-skill" in skills


class TestSkillManagerParsing:
    def test_parses_all_skill_fields(self, skills_dir: Path) -> None:
        create_skill(
            skills_dir,
            "full-skill",
            "A skill with all fields",
            license="MIT",
            compatibility="Requires git",
            metadata={"author": "Test Author", "version": "1.0"},
            allowed_tools="bash read",
        )

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skill = manager.get_skill("full-skill")
        assert skill is not None
        assert skill.name == "full-skill"
        assert skill.description == "A skill with all fields"
        assert skill.license == "MIT"
        assert skill.compatibility == "Requires git"
        assert skill.metadata == {"author": "Test Author", "version": "1.0"}
        assert skill.allowed_tools == ["bash", "read"]

    def test_sets_correct_skill_path(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "test-skill", "A test skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skill = manager.get_skill("test-skill")
        assert skill is not None
        assert skill.skill_path == skills_dir / "test-skill" / "SKILL.md"
        assert skill.skill_dir == skills_dir / "test-skill"

    def test_skips_skill_with_invalid_frontmatter(self, skills_dir: Path) -> None:
        # Create an invalid skill
        invalid_skill_dir = skills_dir / "invalid-skill"
        invalid_skill_dir.mkdir()
        (invalid_skill_dir / "SKILL.md").write_text("No frontmatter here")

        # Create a valid skill
        create_skill(skills_dir, "valid-skill", "A valid skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert "valid-skill" in skills
        assert "invalid-skill" not in skills

    def test_skips_skill_with_missing_required_fields(self, skills_dir: Path) -> None:
        # Create skill missing description
        missing_desc_dir = skills_dir / "missing-desc"
        missing_desc_dir.mkdir()
        (missing_desc_dir / "SKILL.md").write_text("---\nname: missing-desc\n---\n")

        # Create a valid skill
        create_skill(skills_dir, "valid-skill", "A valid skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert "valid-skill" in skills


class TestSkillManagerSearchPaths:
    def test_discovers_from_vibe_skills_when_cwd_trusted(
        self, tmp_working_directory: Path
    ) -> None:
        trusted_folders_manager.add_trusted(tmp_working_directory)
        vibe_skills = tmp_working_directory / ".vibe" / "skills"
        vibe_skills.mkdir(parents=True)
        create_skill(vibe_skills, "vibe-skill", "Skill from .vibe/skills")

        config = build_test_vibe_config(
            system_prompt_id="tests", include_project_context=False, skill_paths=[]
        )
        manager = SkillManager(lambda: config)

        assert "vibe-skill" in manager.available_skills
        assert (
            manager.available_skills["vibe-skill"].description
            == "Skill from .vibe/skills"
        )

    def test_discovers_from_agents_skills_when_cwd_trusted(
        self, tmp_working_directory: Path
    ) -> None:
        trusted_folders_manager.add_trusted(tmp_working_directory)
        agents_skills = tmp_working_directory / ".agents" / "skills"
        agents_skills.mkdir(parents=True)
        create_skill(agents_skills, "agents-skill", "Skill from .agents/skills")

        config = build_test_vibe_config(
            system_prompt_id="tests", include_project_context=False, skill_paths=[]
        )
        manager = SkillManager(lambda: config)

        assert "agents-skill" in manager.available_skills
        assert (
            manager.available_skills["agents-skill"].description
            == "Skill from .agents/skills"
        )

    def test_discovers_from_both_vibe_and_agents_skills_when_cwd_trusted(
        self, tmp_working_directory: Path
    ) -> None:
        trusted_folders_manager.add_trusted(tmp_working_directory)
        vibe_skills = tmp_working_directory / ".vibe" / "skills"
        agents_skills = tmp_working_directory / ".agents" / "skills"
        vibe_skills.mkdir(parents=True)
        agents_skills.mkdir(parents=True)
        create_skill(vibe_skills, "vibe-only", "From .vibe")
        create_skill(agents_skills, "agents-only", "From .agents")

        config = build_test_vibe_config(
            system_prompt_id="tests", include_project_context=False, skill_paths=[]
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 2 + len(BUILTIN_SKILLS)
        assert skills["vibe-only"].description == "From .vibe"
        assert skills["agents-only"].description == "From .agents"

    def test_first_discovered_wins_when_same_skill_in_vibe_and_agents(
        self, tmp_working_directory: Path
    ) -> None:
        trusted_folders_manager.add_trusted(tmp_working_directory)
        vibe_skills = tmp_working_directory / ".vibe" / "skills"
        agents_skills = tmp_working_directory / ".agents" / "skills"
        vibe_skills.mkdir(parents=True)
        agents_skills.mkdir(parents=True)
        create_skill(vibe_skills, "shared-skill", "First from .vibe")
        create_skill(agents_skills, "shared-skill", "Second from .agents")

        config = build_test_vibe_config(
            system_prompt_id="tests", include_project_context=False, skill_paths=[]
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert skills["shared-skill"].description == "First from .vibe"

    def test_discovers_from_multiple_skill_paths(self, tmp_path: Path) -> None:
        # Create two separate skill directories
        skills_dir_1 = tmp_path / "skills1"
        skills_dir_1.mkdir()
        create_skill(skills_dir_1, "skill-from-dir1", "Skill from directory 1")

        skills_dir_2 = tmp_path / "skills2"
        skills_dir_2.mkdir()
        create_skill(skills_dir_2, "skill-from-dir2", "Skill from directory 2")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir_1, skills_dir_2],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 2 + len(BUILTIN_SKILLS)
        assert "skill-from-dir1" in skills
        assert "skill-from-dir2" in skills

    def test_first_discovered_wins_for_duplicates(self, tmp_path: Path) -> None:
        # Create two directories with the same skill name
        skills_dir_1 = tmp_path / "skills1"
        skills_dir_1.mkdir()
        create_skill(skills_dir_1, "duplicate-skill", "First version")

        skills_dir_2 = tmp_path / "skills2"
        skills_dir_2.mkdir()
        create_skill(skills_dir_2, "duplicate-skill", "Second version")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir_1, skills_dir_2],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert skills["duplicate-skill"].description == "First version"

    def test_ignores_nonexistent_skill_paths(self, tmp_path: Path) -> None:
        skills_dir = tmp_path / "skills"
        skills_dir.mkdir()
        create_skill(skills_dir, "valid-skill", "A valid skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir, tmp_path / "nonexistent"],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1 + len(BUILTIN_SKILLS)
        assert "valid-skill" in skills


class TestSkillManagerGetSkill:
    def test_returns_skill_by_name(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "test-skill", "A test skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skill = manager.get_skill("test-skill")
        assert skill is not None
        assert skill.name == "test-skill"

    def test_returns_none_for_unknown_skill(self, skill_manager: SkillManager) -> None:
        assert skill_manager.get_skill("nonexistent-skill") is None


class TestSkillManagerFiltering:
    def test_enabled_skills_filters_to_only_enabled(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "skill-a", "Skill A")
        create_skill(skills_dir, "skill-b", "Skill B")
        create_skill(skills_dir, "skill-c", "Skill C")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
            enabled_skills=["skill-a", "skill-c"],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 2
        assert "skill-a" in skills
        assert "skill-b" not in skills
        assert "skill-c" in skills

    def test_disabled_skills_excludes_disabled(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "skill-a", "Skill A")
        create_skill(skills_dir, "skill-b", "Skill B")
        create_skill(skills_dir, "skill-c", "Skill C")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
            disabled_skills=["skill-b"],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 2 + len(BUILTIN_SKILLS)
        assert "skill-a" in skills
        assert "skill-b" not in skills
        assert "skill-c" in skills

    def test_enabled_skills_takes_precedence_over_disabled(
        self, skills_dir: Path
    ) -> None:
        create_skill(skills_dir, "skill-a", "Skill A")
        create_skill(skills_dir, "skill-b", "Skill B")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
            enabled_skills=["skill-a"],
            disabled_skills=["skill-a"],  # Should be ignored
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 1
        assert "skill-a" in skills

    def test_glob_pattern_matching(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "search-code", "Search code")
        create_skill(skills_dir, "search-docs", "Search docs")
        create_skill(skills_dir, "other-skill", "Other skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
            enabled_skills=["search-*"],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 2
        assert "search-code" in skills
        assert "search-docs" in skills
        assert "other-skill" not in skills

    def test_regex_pattern_matching(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "skill-v1", "Skill v1")
        create_skill(skills_dir, "skill-v2", "Skill v2")
        create_skill(skills_dir, "other-skill", "Other skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
            enabled_skills=["re:skill-v\\d+"],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 2
        assert "skill-v1" in skills
        assert "skill-v2" in skills
        assert "other-skill" not in skills

    def test_get_skill_respects_filtering(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "enabled-skill", "Enabled")
        create_skill(skills_dir, "disabled-skill", "Disabled")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
            disabled_skills=["disabled-skill"],
        )
        manager = SkillManager(lambda: config)

        assert manager.get_skill("enabled-skill") is not None
        assert manager.get_skill("disabled-skill") is None


class TestSkillUserInvocable:
    def test_user_invocable_defaults_to_true(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "default-skill", "A default skill")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skill = manager.get_skill("default-skill")
        assert skill is not None
        assert skill.user_invocable is True

    def test_user_invocable_can_be_set_to_false(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "hidden-skill", "A hidden skill", user_invocable=False)

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skill = manager.get_skill("hidden-skill")
        assert skill is not None
        assert skill.user_invocable is False

    def test_user_invocable_can_be_explicitly_set_to_true(
        self, skills_dir: Path
    ) -> None:
        create_skill(
            skills_dir, "explicit-skill", "An explicit skill", user_invocable=True
        )

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skill = manager.get_skill("explicit-skill")
        assert skill is not None
        assert skill.user_invocable is True

    def test_mixed_user_invocable_skills(self, skills_dir: Path) -> None:
        create_skill(skills_dir, "visible-skill", "Visible", user_invocable=True)
        create_skill(skills_dir, "hidden-skill", "Hidden", user_invocable=False)
        create_skill(skills_dir, "default-skill", "Default")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        skills = manager.available_skills
        assert len(skills) == 3 + len(BUILTIN_SKILLS)
        assert skills["visible-skill"].user_invocable is True
        assert skills["hidden-skill"].user_invocable is False
        assert skills["default-skill"].user_invocable is True


class TestParseSkillCommand:
    def test_plain_text_returns_none(self, skill_manager: SkillManager) -> None:
        assert skill_manager.parse_skill_command("hello world") is None

    def test_unknown_skill_returns_none(self, skill_manager: SkillManager) -> None:
        assert skill_manager.parse_skill_command("/nonexistent") is None

    def test_slash_only_returns_none(self, skill_manager: SkillManager) -> None:
        assert skill_manager.parse_skill_command("/") is None

    def test_parses_skill_without_args(
        self, skills_dir: Path, skill_config: VibeConfig
    ) -> None:
        create_skill(skills_dir, "my-skill", body="Do the thing.")
        manager = SkillManager(lambda: skill_config)

        parsed = manager.parse_skill_command("/my-skill")
        assert parsed is not None
        assert parsed.name == "my-skill"
        assert "Do the thing." in parsed.content
        assert parsed.extra_instructions is None

    def test_parses_skill_with_args(
        self, skills_dir: Path, skill_config: VibeConfig
    ) -> None:
        create_skill(skills_dir, "my-skill", body="Do the thing.")
        manager = SkillManager(lambda: skill_config)

        parsed = manager.parse_skill_command("/my-skill fix the bug")
        assert parsed is not None
        assert parsed.name == "my-skill"
        assert parsed.extra_instructions == "fix the bug"

    def test_case_insensitive(self, skills_dir: Path, skill_config: VibeConfig) -> None:
        create_skill(skills_dir, "my-skill", body="Do the thing.")
        manager = SkillManager(lambda: skill_config)

        parsed = manager.parse_skill_command("/MY-SKILL")
        assert parsed is not None
        assert parsed.name == "my-skill"


class TestSkillManagerConfigIssues:
    def test_invalid_frontmatter_records_config_issue(self, skills_dir: Path) -> None:
        broken_dir = skills_dir / "broken-skill"
        broken_dir.mkdir()
        (broken_dir / "SKILL.md").write_text("No frontmatter here")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        assert len(manager.config_issues) == 1
        issue = manager.config_issues[0]
        assert issue.file == broken_dir / "SKILL.md"
        assert "Failed to load" in issue.message

    def test_multiple_invalid_skills_accumulate_issues(self, skills_dir: Path) -> None:
        broken_dir_a = skills_dir / "broken-skill-a"
        broken_dir_a.mkdir()
        (broken_dir_a / "SKILL.md").write_text("not valid")
        broken_dir = skills_dir / "broken-skill"
        broken_dir.mkdir()
        (broken_dir / "SKILL.md").write_text("not valid")
        create_skill(skills_dir, "good-skill", "Works fine")

        config = build_test_vibe_config(
            system_prompt_id="tests",
            include_project_context=False,
            skill_paths=[skills_dir],
        )
        manager = SkillManager(lambda: config)

        assert {
            (i.file, i.message.startswith("Failed to load"))
            for i in manager.config_issues
        } == {(broken_dir_a / "SKILL.md", True), (broken_dir / "SKILL.md", True)}
        assert "good-skill" in manager.available_skills


class TestBuildSkillPrompt:
    def test_without_args(self, skills_dir: Path, skill_config: VibeConfig) -> None:
        create_skill(skills_dir, "my-skill", body="Do the thing.")
        manager = SkillManager(lambda: skill_config)

        parsed = manager.parse_skill_command("/my-skill")
        assert parsed is not None
        prompt = SkillManager.build_skill_prompt("/my-skill", parsed)
        assert prompt == parsed.content

    def test_with_args(self, skills_dir: Path, skill_config: VibeConfig) -> None:
        create_skill(skills_dir, "my-skill", body="Do the thing.")
        manager = SkillManager(lambda: skill_config)

        text = "/my-skill fix the bug"
        parsed = manager.parse_skill_command(text)
        assert parsed is not None
        prompt = SkillManager.build_skill_prompt(text, parsed)
        assert prompt.startswith("/my-skill fix the bug")
        assert "Do the thing." in prompt
